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How do I parent objects(animation frames) to an armature rig?

New Here ,
Jan 02, 2019

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I have the skeleton mapped out on the character, but the hair, eyes, and hands have multiple hand drawn frames that I wish to animate. I tried doing standard parenting of layers (like the hair frame layers to the head) but when I move the rig, it doesn't move with it. I've been teaching myself how to use the program and I'm not sure what to do here, so any help would be appreciated. Thanks guys.

rig.jpg

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Correct answer by PickleNick28 | Adobe Community Professional

Is the Hair in the symbol with the head?

Everything you want to move with the head needs to be in the same symbol.

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How do I parent objects(animation frames) to an armature rig?

New Here ,
Jan 02, 2019

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I have the skeleton mapped out on the character, but the hair, eyes, and hands have multiple hand drawn frames that I wish to animate. I tried doing standard parenting of layers (like the hair frame layers to the head) but when I move the rig, it doesn't move with it. I've been teaching myself how to use the program and I'm not sure what to do here, so any help would be appreciated. Thanks guys.

rig.jpg

Adobe Community Professional
Correct answer by PickleNick28 | Adobe Community Professional

Is the Hair in the symbol with the head?

Everything you want to move with the head needs to be in the same symbol.

TOPICS
Discussions

Views

132

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Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
Jan 02, 2019 0
Adobe Community Professional ,
Jan 02, 2019

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Is the Hair in the symbol with the head?

Everything you want to move with the head needs to be in the same symbol.

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Jan 02, 2019 0
New Here ,
Jan 02, 2019

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That turned out to be the problem. Still getting used to how symbols work.

Thanks a bunch!

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Jan 02, 2019 0