When I copy a graphic with for example color #FF0099 from an Illustrator RGB document and paste it into Animate the color changes to E83697, the gamut corrected color. Why doesn't it keep the RGB value? The Illustrator document is set to RGB, I've checked. But when pasting or importing RGB graphics, Animate seems to convert all colors to the gamut corrected values anyway. The only thing that helps is saving the illustrator file to svg first and importing that one. It this a bug of some kind? All my apps have been updated to the 2019 version.
This looks like the way it functions now, from what I can see. Let me double-check with the team?
Please do yes. Perhaps they can fix it in an update as it is not very handy. When I import an Illustrator RGB document I expect it to keep all the RGB colors. Not converting them to safe gamut or CMYK colors as I could just as well import the CMYK document. It's important that RGB colors are kept the same when creating online ads for example. Where logo's and other style guide colors for online use should remain the same in color.
Exact same problem here. Unfortunately I see that the original question was posted in 2018... There is also this other post from 2016 with the same problem. Such incompatibilities between Adobe products on such simple features are surprising. Does the Adobe team could tell us if there is any plans to fix this problem? Thanks.
Animate CC 19.2 (build 405)
Illustrator CC 20.0.3
Damn, STILL an issue, 4 years later? UGH... I'm trying to import from RGB Illustrator doc with layers set for all the parts of my animation. All the color dies when it comes in.... this is illustrator (v24.2.3):
And this is what it looks like in Animate (v20.5.1)... flat, washed out. Sigh.
I noticed my original Illustrator document was made as a "Print" document. Even after switching to RGB color space, my default swatches were described in CMYK. I made a NEW RGB Illustrator doc as "Art & Illustration" and default swatches were RGB. Import to Animate and it still converts to flat colors.
I did copy / paste from Illustrator to Animate. Same flat colors. Left is paste Illustrator file / Right is paste with conversion to bitmap. Same exact "copy" with 2 options on "paste". This makes me sad.
Copy / pasted a few layers to Photoshop, saved out as PNG files. Looks right in PSD, still makes flat color on import to Animate.
The only way the color stays "bright" is by letting Animate import as "import as a single bitmap image" turning the quality to garbage. The whole point of Flash (Animate) is being able to use vector graphics for small file sizes. I guess Adobe lost that in the rebranding?
There is no process to import the layers of an Illustrator file as layers into Animate without killing your color? There is no process to keep vectors and good RGB color? When ever a repetitive cycle is made to work around a basic issue, the software is failing. 4 years with a known issue? Adobe is failing.