Is it possible to use Adobe Animate library in external editor? (Canvas App)

Community Beginner ,
May 08, 2020 May 08, 2020

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Is there a way to export an Adobe Animate library so that I can import assets with linkages into an external IDE and edit the Javascript with better development tools/code completion etc?

 

This used to be accomplished by creating an SWC file in the flash days and using something like Flash Builder. Is there an equivalent way to do this with Canvas projects? 

 

I love using Animate to build interfaces and the simplicity of building MovieClips as game objects but the code editor is pretty basic. 

 

 

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Adobe Community Professional , May 08, 2020 May 08, 2020
you can establish references to the needed library objects in animate and then edit the js in another editor.

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Adobe Community Professional ,
May 08, 2020 May 08, 2020

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you can establish references to the needed library objects in animate and then edit the js in another editor.

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Community Beginner ,
May 09, 2020 May 09, 2020

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Thanks, I guess the is going to be the best it's going to get. 

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Adobe Community Professional ,
May 11, 2020 May 11, 2020

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it couldn't be any better. 

 

you don't have to figure out where in your js file you need to create a reference and, even if the object isn't instantiated with code, you can edit the reference in any ide you like.

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