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When I compiling my app using Animate for Android with the last compiler
The input text fields don't runs well in android devices.
When I press on the input field don't appear the android soft keyboard!
can anybody help me.
it’s easy to try:
package prueba
{
import flash.display.MovieClip;
import flash.display.StageScaleMode;
import flash.text.TextField;
public class Input_field_error_air32 extends MovieClip
{
public var t_log1:TextField;
public var ven1:MovieClip;
public function Input_field_error_air32()
{
super();
t_log1.text="hellow world";
//stage.scaleMode = StageScaleMode.EXACT_FIT;
stage.scaleMode = StageScaleMode.SHOW_ALL;
}
}
}
I tried with different field text inputs with the same result
Best Regards
{
import flash.display.MovieClip;
import flash.display.StageScaleMode;
import flash.text.TextField;
public class Input_field_error_air32 extends MovieClip
{
public var t_log1:TextField;
public var ven1:MovieClip;
public function Input_field_error_air32()
{
super();
t_log1.text="hellow world";
//stage.scaleMode = StageScaleMode.EXACT_FIT;
stage.scaleMode = StageScaleMode.SHOW_ALL;
}
}//clase
}//paquete
I trided whith some field text inputs with the same result
Best Regards
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Hello,
Publish your application by selecting CPU or Automatic and it should work correctly.
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In the little example runs ok but in my
app that is bigger 38.721 Kb I tried all options and the problem persist
thanks