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Publishing error on Adobe Animate iTunesmetadat.plist

Community Beginner ,
Oct 01, 2020

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Dear all,

I am new to app development and this is my first attempt at an app for iOS using Adobe Animate. I managed to publish an ipa file, but wish to publish it to test on an iphone... Can anyone please advise? Would be most grateful. This is the error.

 

"The device has encountered an unexpected error. WARNING: could not locate iTunesMetadata.plist in archive! WARNING: could not locate Payload?Quiz Marathonmac.sinf in archive! ERROR: Install failed. Got error "ApplicationVerificationFailed" with code 0xe8008015: Failed to verify code signature of /private/var/instalId/Library/Caches/com.apple.mobile.instalId.staging/temp.G8BGQz/extracted/Payload/Quiz Marathonmac.app : 0xe8008015 (A valid provisioning profile for this executable was not found.)

 

Thank you.

Aris 

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Publishing error on Adobe Animate iTunesmetadat.plist

Community Beginner ,
Oct 01, 2020

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Dear all,

I am new to app development and this is my first attempt at an app for iOS using Adobe Animate. I managed to publish an ipa file, but wish to publish it to test on an iphone... Can anyone please advise? Would be most grateful. This is the error.

 

"The device has encountered an unexpected error. WARNING: could not locate iTunesMetadata.plist in archive! WARNING: could not locate Payload?Quiz Marathonmac.sinf in archive! ERROR: Install failed. Got error "ApplicationVerificationFailed" with code 0xe8008015: Failed to verify code signature of /private/var/instalId/Library/Caches/com.apple.mobile.instalId.staging/temp.G8BGQz/extracted/Payload/Quiz Marathonmac.app : 0xe8008015 (A valid provisioning profile for this executable was not found.)

 

Thank you.

Aris 

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Oct 01, 2020 0
Adobe Community Professional ,
Oct 02, 2020

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how are you trying to install on your iphone?

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Oct 02, 2020 0
Community Beginner ,
Oct 02, 2020

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Hi..i connected the phone to the macbook and i am trying to test run it on the phone.. also i tried to publish the file with adhoc as the setting and the iphone selected as the device..

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Oct 02, 2020 0
Adobe Community Professional ,
Oct 03, 2020

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you connected your iphone to your macbook and then you tried to test using the animate air for ios settings panel?

 

Screenshot - 10_3_2020 , 7_00_41 AM.png

 

if that's correct AND you saw your iphone listed in the panel, then you probably made an error downloading your provisioning profile.

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Oct 03, 2020 1
Community Beginner ,
Oct 07, 2020

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Thanks kglad.. yes, that's exactly what I did.. but my provisioning profile is for adhoc distribution right? or should it be development?

 

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Oct 07, 2020 0
Adobe Community Professional ,
Oct 05, 2020

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or it may be a more widespread issue with air 32 and possibly air 33 and ios 13.

 

check here, https://github.com/Gamua/Adobe-Runtime-Support/issues/112

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Oct 05, 2020 0
Community Beginner ,
Oct 07, 2020

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Thanks again.. will try this too after changing the provisioning profile.. how about the p12 cert.. should it be also development instead of distribution?

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Oct 07, 2020 0
kglad LATEST
Adobe Community Professional ,
Oct 07, 2020

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it depends on what you select for ios deployment type (in the air for ios settings panel).  if you select for device testing or debugging, you should use a development cert.  if you use app store or ad hoc, you should use a distribution cert.

 

because i've never had a reason to use the device testing/debugging settings, i only use the distribution cert and apple app store.  afaik, that works perfectly well for testing.

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Oct 07, 2020 0