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too much recursion error - too many frames?

Community Beginner ,
Feb 22, 2019 Feb 22, 2019

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I am trying to convert my old animations into HTML5 Canvas projects for my clients. The number of difficulties encountered is ridiculous. Now I get a "too much recursion" error (InternalError: too much recursion - JavaScript | MDN ). This is basically a "preemptive" stack overflow.

I have removed all custom javascript code from my project. This is definitely coming exclusively from the code generated by Animate, not manually written code. It goes away when I drastically reduce the number of frames in my movieclips. Does anyone have any helpful information on this error and how to get around it? Is there a maximum number of frames for movie clips in Canvas projects?

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correct answers 1 Correct answer

Community Expert , Feb 22, 2019 Feb 22, 2019

Hi.

I'm sorry about that.

It happened to me this week and the reason was because I had a very long shape tween animation in the main timeline.

Can you verify if you have something similar?

Regards,

JC

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Community Expert ,
Feb 22, 2019 Feb 22, 2019

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Hi.

I'm sorry about that.

It happened to me this week and the reason was because I had a very long shape tween animation in the main timeline.

Can you verify if you have something similar?

Regards,

JC

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Community Beginner ,
Feb 22, 2019 Feb 22, 2019

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Yes JC, I can confirm that there are several tweens, simple fade-ins and fade-outs using the alpha channel as well as some tweening of the X and Y position. When fading in and out I didn't bother creating a separate keyframe. So the fade-in, fade-out, and the long period of it being displayed at full opacity is indeed one very long tween. I will try to restructure this and see if it helps. Will report back.

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Community Expert ,
Feb 23, 2019 Feb 23, 2019

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Nice.

Wherever possible, please consider using classic tweens instead of shape tweens.

Regards,

JC

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Community Beginner ,
Feb 25, 2019 Feb 25, 2019

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I removed the tweens and replaced them with Classic tweens.

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