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Touch Layer and deactivate

Enthusiast ,
Mar 01, 2019

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Hi.

While making an AIR app with Animate, does anyone know if there's a way to have listeners registered for the deactivate/activate events and at the same time being able to use the Touch Layer in the simulator?

The problem is that when Touch Layer is on, I can't trigger the activate event which makes it impossible to trace any bugs in the activate handler. (Btw, the same goes for Scout, it doesn't register activate handlers after being deactivated.) This is not a problem when using MouseEvents, only TouchEvents.

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Touch Layer and deactivate

Enthusiast ,
Mar 01, 2019

Copy link to clipboard

Copied

Hi.

While making an AIR app with Animate, does anyone know if there's a way to have listeners registered for the deactivate/activate events and at the same time being able to use the Touch Layer in the simulator?

The problem is that when Touch Layer is on, I can't trigger the activate event which makes it impossible to trace any bugs in the activate handler. (Btw, the same goes for Scout, it doesn't register activate handlers after being deactivated.) This is not a problem when using MouseEvents, only TouchEvents.

Views

91

Likes

Translate

Translate

Report

Report
Community Guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
Mar 01, 2019 0

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