Having a bit of trouble with the bone tool. I'm probably missing something simple.
I have some real footage of a ladybird, and I want to give it some cartoon arms. Each arm is made of 3 movie clips (upper, lower and hand) which I have connected with the bone tool.
I want to first keyframe throughout the video and make sure the arm joint follows / tracks the ladybird. So i create a keyframe, move the arm to the correct place, next keyframe, move the arm, etc...
Once the arm appears to move with the ladybird, I want to start animating the arm itself... the problem, now I have a keyframe on every frame of the bone rig, so I can't create any tweens of the actual flexing and kinetics of the arm.
Is there a way to do the tracking of the whole arm first in a way that I can still go back and animate the positions of the arm afterwards?
Ok, so I figured out I could nest the whole bone armature inside a graphic symbol, then use the graphic for tracking. Only problem now is that when I double click the graphic to start animating the bones inside it, the video background, or any of the main stage animation, does not play while I am animating inside the graphic, so I've no idea where I am in the video... is it possible to have the video play while I am inside the graphic?