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Unity atlas II: problem with skewX/skewY

Community Beginner ,
Sep 16, 2019

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Hi again!

Another bag/imperfection in atlas for Unity.

Steps to reproduce bug:
1. Create clip with timeline (magician).
2. Create subclip magic stick with animation of it shacking.
3. Make skew transformation for this stick.
4. Export atlas to unity.

Results:
As you can see in the video, the stick is in the wrong position, but animated. I tried to use the flag "reduce inclined objects to a raster", after which the stick is in the correct position, but its animation disappears.

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Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more

Unity atlas II: problem with skewX/skewY

Community Beginner ,
Sep 16, 2019

Copy link to clipboard

Copied

Hi again!

Another bag/imperfection in atlas for Unity.

Steps to reproduce bug:
1. Create clip with timeline (magician).
2. Create subclip magic stick with animation of it shacking.
3. Make skew transformation for this stick.
4. Export atlas to unity.

Results:
As you can see in the video, the stick is in the wrong position, but animated. I tried to use the flag "reduce inclined objects to a raster", after which the stick is in the correct position, but its animation disappears.

Views

23

Likes

Translate

Translate

Report

Report
Community Guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
Sep 16, 2019 0

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