Some years ago I used the MilkmanGames Admob ANE and it was very easy to integrate it to my apps and make banners and interstitials work. Then they stopped updating their ANEs.
Two years ago I began to use the Admob ANE from Distriqt. It was a little harder for me to make it work because it required more coding and I don’t know much about code. But I was able to keep showing banners and interstitials on my apps with their Adverts ANE.
Then; in the recent months it got really complicated for me to integrate the updated Admob ANE from Distriqt to my apps. There is much more code required and the samples given in their support pages are not completely correct. It has become a dead end for me.
Then I heard about https://enhance.co/ and it seemed to be to perfect solution.
I put one of my apps through their “Enhancing” process and uploaded it to Google Play and it was accepted. The problem is that precisely after I uploaded their “Enhanced” version of my app the impressions, clicks and income dropped drastically. The ads don’t seem to be showing as regularly as they used to do with the ANEs mentioned earlier. So; less impressions, less clicks = less income.
So; I am kind of lost…
The Admob ANE from Distriqt is the one that was giving me the expected results but it became almost exclusive for those who are experts at coding. They even told me it is “a tool for developers”.
The https://enhance.co/ seemed to be the perfect solution for anyone who is not an expert at coding, but if it does not give the expected results, then… it is not a solution.
So; which is for you the best way to integrate Admob to apps built with Adobe Animate???
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Distriqt has still been the best option although I also agree that it is really very difficult to adjust the ANE codes within our project.
Distriqt offers support through their website:
Distriqt also participate in the AS3 Forum:
Distriqt is also present in ActionScript 3.0 groups:
Here you can see other options for using AdMob: