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Why Google Play Console rejects one of my apps updates?

Engaged ,
Aug 11, 2019 Aug 11, 2019

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Today I tried to update two android apps. Both in 32 bits and both with the Admob Milkmangames ANE last version (11).

Both apps have been on Google Play for more than a year.

One got through with the message that 64 bit will be required on August 2020.

The other one didnĀ“t get through. There is an ā€œERRORā€ about the 64 bit requirement which doesnĀ“t allow me to update the app.

As it says here: https://android-developers.googleblog.com/2019/01/get-your-apps-ready-for-64-bit.html:

ā€œGoogle Play will continue to accept 32-bit only updates to existing games that use the following SDKs:

  ā€¢ Adobe Air software and the AIR SDK - until August 2020ā€

So I wonder why one app got through and the other did not.

Does anyone here has got a similar situation?

I already sent an email to Google Play developer support.

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correct answers 1 Correct answer

Community Expert , Aug 11, 2019 Aug 11, 2019

are you sure?

they both should have triggered 64bit warnings, not errors.

if, however, you have an error about your signing key, that's a common, but different, problem

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Community Expert ,
Aug 11, 2019 Aug 11, 2019

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are you sure?

they both should have triggered 64bit warnings, not errors.

if, however, you have an error about your signing key, that's a common, but different, problem

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Engaged ,
Aug 17, 2019 Aug 17, 2019

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Never got a reply to my email from Google Play support.

Finally I tried again today and just got the warnings. No errors. So I was able to update the app.

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Community Expert ,
Aug 17, 2019 Aug 17, 2019

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thanks for the confirmation.

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