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Reverb effect adding distortion to final note

Explorer ,
Feb 21, 2018 Feb 21, 2018

I'm adding reverb to the last note of a music piece using a process I've followed before, laid out here: End Music Cuts with Natural Reverb — PremiumBeat

No matter what settings I choose, the resulting audio is heavily distorted during the fade-out. I have done this successfully with this same track before, but now it's adding what sounds like static to the fade-out instead of the intended reverb. Why is this happening? How do I get it to not happen?

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correct answers 1 Correct answer

Community Expert , Feb 23, 2018 Feb 23, 2018

Well, I know what's going on - it's a combination of things! What you have to bear in mind is that Audition will reverberate every single thing after the marker, and if they happen to have scratchy bits and clicks in them, then they get reverberated just as much as the music. The real killer in your example though was at the end - where you haven't ended up on a zero-crossing and consequently added a click that wasn't there at all to start with! But it's not the only issue; I've marked the other

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Community Expert ,
Feb 22, 2018 Feb 22, 2018

We'd need to hear a sample of this before we could make any comments at all, I'm afraid. Put one on Dropbox and post a link to it - you can't put it on the forum directly.

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Explorer ,
Feb 22, 2018 Feb 22, 2018

Here's the bad one: Dropbox - 0222 Sound Bad.wav

And the good: Dropbox - 0222 Sound Good.wav

No combination of changes to the reverb settings gets rid of the distortion (besides dropping "wet" down to 0%).

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Community Expert ,
Feb 22, 2018 Feb 22, 2018

Can you also provide also that same bit of the track, cut off exactly where you did, only without the effect? I suspect that I know what's going on, but I'd like to try it myself first...

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Explorer ,
Feb 22, 2018 Feb 22, 2018

I left work, but will upload tomorrow. The feedback starts right where the original clip cuts, as you can probably guess. It doesn’t matter where I start the reverb effect in the clip, it always does that right when the sound ends. Changing the dry/wet mix just increases or decreases the static.

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LEGEND ,
Feb 23, 2018 Feb 23, 2018

So what do you do differently to get the good result without the 'distortion'?

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Explorer ,
Feb 23, 2018 Feb 23, 2018

If I knew that, I wouldn't be here. I'm following the exact same workflow and getting a different result.

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Community Expert ,
Feb 23, 2018 Feb 23, 2018

Foxtrot1_1  wrote

If I knew that, I wouldn't be here. I'm following the exact same workflow and getting a different result.

This is why I want to have a look at the raw sample. There are at least two options I can think of, but without actually trying it I can't tell.

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Explorer ,
Feb 23, 2018 Feb 23, 2018

Thanks, here it is: Dropbox - Intro Music_End.wav

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Community Expert ,
Feb 23, 2018 Feb 23, 2018
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Well, I know what's going on - it's a combination of things! What you have to bear in mind is that Audition will reverberate every single thing after the marker, and if they happen to have scratchy bits and clicks in them, then they get reverberated just as much as the music. The real killer in your example though was at the end - where you haven't ended up on a zero-crossing and consequently added a click that wasn't there at all to start with! But it's not the only issue; I've marked the others as well (only on one channel) in this screen-grab:

scratchy noise..JPG

The first bit is a 'scritchy' noise which I highlighted and used the Auto-heal favourite on. The next two bits I highlighted and simply reduced the amplitude of with the HUD. The zero-crossing error (marked with a !) I simply edited out, so that the music ended on a zero-crossing, which eliminated the 'click' you get otherwise. I only did this quickly - you can probably do better if you have a go at it yourself. The key to the whole thing is that if you want a smooth result, you need a smooth source - so that's what you have to do. Other options are to start the effect ever so slightly later (after the first three glitches) and just fix the zero-crossing error. Using your start point, I get this: Dropbox - Intro Music_End_fixed.wav and if I move the start point ever so slightly further towards the end and just fix the zero-crossing error, I get this: Dropbox - Intro Music_End_fixed_again..wav . Bottom line; you have to be really careful what you select to do this!

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