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Audition CS 5.5 and the future of Audition

Adobe Employee ,
Apr 14, 2011

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Good morning Audition fans.

As promised, I wanted to share the news and state of Adobe Audition as well as answer your questions about the new release and what the future holds. 

First, Adobe announced the release of CS 5.5 Monday morning to coincide with our presence at the NAB convention in Las Vegas, NV.  Among the updates to the other applications in the Production Premium suite, the big news from my perspective was the inclusion of Audition into the Production Premium and Master Collection suites.  Soundbooth, the previous audio tool offered in the Suite, has been discontinued.

Next, a little bit of history:  Adobe purchased Syntrillium 8 years ago in order to provide an audio solution to their video and broadcast production users.  At the time, Premiere Pro was a Windows-only NLE and Cool Edit, now Audition, was a great fit in the original Video Suite.  However, as Adobe recognized the value in the Suite model for users and the bottom-line, the other applications were updated to support Apple and Windows users.  The Audition team looked at the 15 years of legacy Windows code and were not confident the application could be ported quickly enough to satisfy the CS release schedule.  As an audio editor was necessary in the suite package, we created Soundbooth which was a simple audio editor built on top of Premiere Pro's media playback engine.  This enabled the team to provide value to the Suite, but the limitations of a playback engine crafted to handle large video files was not ideal for detailed audio production.  As a tool to assist with basic audio editing and restoration needs for a primarily video and motion graphics audience, it did find a userbase who appreciated the simplicity and ease of use, although leaving audio professionals and more savvy users wanting more.

Immediately after each release of Soundbooth, the team continued working on Audition but it was apparent that Adobe did not need two audio tools in production and the more popular application was absolutely Audition.  We made the commitment to build Audition as a fully cross-platform solution and replace Soundbooth in the line-up, offering the power and fidelity of Audition without making the transition for Soundbooth fans too jarring.  For at least the past 7 years that I've been with the team, the most-requested feature has unequivocably been "Bring Audition to the Mac!"  There are numerous on-line petitions and forum threads demanding this happen.

So we've spent the past two years re-writing Audition from the ground-up, preserving or updating our core DSP, modernizing the code to take advantage of current hardware and operating system technology, and emphasizing increased productivity and speed with every feature.  Updating or completely rewriting 15 years of C++ code takes time, and we recognized rather quickly that we were not going to reach feature parity with Audition 3.01 with this release.  We continuously prioritized our feature database based on our visits with customers big and small, and our awesome, secret, pre-release team.  Our core userbase has always been broadcast - radio, podcast, and video - and our focus for the CS 5.5 release was to build a platform that supported those workflows but remained open and flexible enough that expanding the application to support other audio users would be simple and straightforward.  As we approached the end of our development cycle, I think everyone on the team and in our pre-release program recognized how strong this application is and will be moving forward, even if some of our pet features did not make it into this release yet.

In the next post, I'll describe what's new in Audition CS 5.5, what didn't make it into the application yet, and what we hope to accomplish in the next release.  As I mentioned before, Adobe has publicly committed to a more open release schedule with a major release approximately every 24 months with an additional mid-cycle release.  Not only will this allow us to bring more features to you more quickly, but will help with any hardware updates and purchasing decisions our users may encounter.  Additionally, and currently Audition is not part of this program yet, Adobe is offering installations on a subscription model with all upgrades rolled into the cost.  It will be interesting to hear feedback from our users how this solution works for their needs.

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Audition CS 5.5 and the future of Audition

Adobe Employee ,
Apr 14, 2011

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Good morning Audition fans.

As promised, I wanted to share the news and state of Adobe Audition as well as answer your questions about the new release and what the future holds. 

First, Adobe announced the release of CS 5.5 Monday morning to coincide with our presence at the NAB convention in Las Vegas, NV.  Among the updates to the other applications in the Production Premium suite, the big news from my perspective was the inclusion of Audition into the Production Premium and Master Collection suites.  Soundbooth, the previous audio tool offered in the Suite, has been discontinued.

Next, a little bit of history:  Adobe purchased Syntrillium 8 years ago in order to provide an audio solution to their video and broadcast production users.  At the time, Premiere Pro was a Windows-only NLE and Cool Edit, now Audition, was a great fit in the original Video Suite.  However, as Adobe recognized the value in the Suite model for users and the bottom-line, the other applications were updated to support Apple and Windows users.  The Audition team looked at the 15 years of legacy Windows code and were not confident the application could be ported quickly enough to satisfy the CS release schedule.  As an audio editor was necessary in the suite package, we created Soundbooth which was a simple audio editor built on top of Premiere Pro's media playback engine.  This enabled the team to provide value to the Suite, but the limitations of a playback engine crafted to handle large video files was not ideal for detailed audio production.  As a tool to assist with basic audio editing and restoration needs for a primarily video and motion graphics audience, it did find a userbase who appreciated the simplicity and ease of use, although leaving audio professionals and more savvy users wanting more.

Immediately after each release of Soundbooth, the team continued working on Audition but it was apparent that Adobe did not need two audio tools in production and the more popular application was absolutely Audition.  We made the commitment to build Audition as a fully cross-platform solution and replace Soundbooth in the line-up, offering the power and fidelity of Audition without making the transition for Soundbooth fans too jarring.  For at least the past 7 years that I've been with the team, the most-requested feature has unequivocably been "Bring Audition to the Mac!"  There are numerous on-line petitions and forum threads demanding this happen.

So we've spent the past two years re-writing Audition from the ground-up, preserving or updating our core DSP, modernizing the code to take advantage of current hardware and operating system technology, and emphasizing increased productivity and speed with every feature.  Updating or completely rewriting 15 years of C++ code takes time, and we recognized rather quickly that we were not going to reach feature parity with Audition 3.01 with this release.  We continuously prioritized our feature database based on our visits with customers big and small, and our awesome, secret, pre-release team.  Our core userbase has always been broadcast - radio, podcast, and video - and our focus for the CS 5.5 release was to build a platform that supported those workflows but remained open and flexible enough that expanding the application to support other audio users would be simple and straightforward.  As we approached the end of our development cycle, I think everyone on the team and in our pre-release program recognized how strong this application is and will be moving forward, even if some of our pet features did not make it into this release yet.

In the next post, I'll describe what's new in Audition CS 5.5, what didn't make it into the application yet, and what we hope to accomplish in the next release.  As I mentioned before, Adobe has publicly committed to a more open release schedule with a major release approximately every 24 months with an additional mid-cycle release.  Not only will this allow us to bring more features to you more quickly, but will help with any hardware updates and purchasing decisions our users may encounter.  Additionally, and currently Audition is not part of this program yet, Adobe is offering installations on a subscription model with all upgrades rolled into the cost.  It will be interesting to hear feedback from our users how this solution works for their needs.

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Adobe Employee ,
Apr 14, 2011

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So what's new with Audition CS 5.5?

The biggest item to note, obviously, is that Audition is now available for Windows and Apple OS X systems with feature parity on each platform.  (The only major difference between the two is support for Apple AudioUnit effects on OS X, in addition to VST support on both platforms.)

The audio engine has been re-written to take advantage of multicore CPUs and multithreading.  Our goal was to provide performance that was better than Audition 3 on all supported platforms.  Audition CS 5.5 runs great on the lowliest netbook, and unbelievably fast on the latest 12- and 16-core systems.  Almost every operation runs in the background, so when you're rendering a hardcore time stretch or performing a session mixdown, you can continue working on other files or sessions.  (Apologies to smokers who won't be able to justify taking frequent breaks anymore - at least not because of Audition.)  OS X supports Core Audio, so  you can use any supported hardware, or create your own Aggregate Devices if you need to mix-and-match hardware.  Windows continues to support ASIO with a new engine, and offers MME support as well.

All of our effects are channel-agnostic where applicable, so mono, stereo, 5.1, 7.1, 10.2, 82-channel, whatever you got.  They're all multithreaded as well, so they apply and process so nicely.  We've broken out the Audition and iZotope Radius time-stretch algorithms so you can choose which one to use.  (Auditions is faster and allows for gliding stretch, but may be prone to more artifacts, while iZotope's sounds beautiful but takes a heavy toll on your processor and patience.)  Many of the Diagnostic/Restoration tools are available as stand-alone effects or from within our Diagnostic panel which allows you to scan, preview, and repair transients with a lot more control than in the past.  Almost all effects and effects rack (including Edit View) are non-modal which means you can stack your effects, preview, adjust, and continue editing without committing your effects destructively until you're ready to do so.

The waveform editor adopted the best productivity aspects of both Audition and Soundbooth, offering the split-screen waveform/spectral view, on-screen fade handles and HUD amplitude control.  The "NavBar" view along the top of the editor panel shows you your entire waveform along with the current viewing range, selections, etc.  Restoration tools such as the healing brush have been improved, and all edits are recorded in a History panel so you can quickly jump back or forward in your edit history.  The Level metering has been improved and updates faster with new display options.  File and session properties are displayed in a dedicated panel with appropriate option parameters available for quick adjustments. 

The multitrack environment now allows you to specify your Master channelization in Mono, Stereo, or 5.1 modes, with additional options for bit depth and sample rate.  Effects can be added to tracks or clips with automation envelope control for both.  Automatic crossfades with new options, on-clip fade handles and volume and pan automation, and improved support for razor edits and slip editing.  Native 5.1 surround support with 5.1 panner integrated into the track controls with new Surround Reverb effects offer a lot of power for surround mixes.  The back-end player engine will make it almost trivial for Audition to support other surround formats in the future.  Background rendering has returned merged with Audition 3's Track Freeze functionality, so you can "freeze" a track, but continue modifying it without any other tinkering.  If you want to run resource-intensive effects, just flip the switch to quietly render these in the background and take more control of where your system resources are spent.

For Premiere Pro users, you can send one or more clips to Audition for editing, or share an entire sequence.  Premiere will create an interchange file with reference video and clips with arbitrary handle durations which can be opened on the same system or shared with another person for audio editing, mixing, mastering, or ADR.  Once the mix is complete, you can send the session back to Premiere in one of several ways: separate stems for each audio track, for each bus, or a complete mixdown in mono, stereo, and 5.1.  These final clips are inserted back into the Premiere sequence and remain tied to the original Audition session for additional edits.

In addition to native Premiere interchange support, Audition also imports and exports OMF and Final Cut XML sequences, so you can use Audition in conjunction with just about any other tool in your workflow.  Our OMF support is among the best I've used, and has handled some insanely complicated timelines with speed and grace.

New features include improved Batch Processing tools, Volume Matching (to a variety of profiles) of multiple files, multitrack Phase Metering, and recordable Favorites which can be applied individually or as a Batch Process.  Automatic session saving and an improved Crash Recovery system helps prevent loss of work in the (hopefully unlikely) event of a crash.  Effects and plug-in scanning is improved and makes it easier to blacklist troublesome effects or see what might be causing troubles.

So what's missing in Audition CS 5.5?

Let me start by addressing the comments that features were "removed" from Audition.  Nothing has been officially deleted from the Audition feature list, but there is a lot that was in Audition 3.01 that has not been updated and ported to the new codebase.  In some cases, a feature did not make it into CS 5.5 because it fell too low on the priority list, others could not be developed to our level of expectations within the timeframe we had or without negatively impacting other features that were deemed more important for this release.  When facing some of these difficult decisions, we had to assess whether the feature fell into the toolkit of the video and radio broadcast workflow that we needed to support immediately.  In certain cases, we had to determine if it was feasible to ask users to rely upon functionality built into their OS.  Finally, we refused to compromise on many of our favorite features and if we did not feel we could build the best implementation of a tool, it was often a better decision to focus our resources and efforts where they would do the most good.  We continue to re-prioritize our feature backlog on a weekly basis as we move onto developing Audition CS 6, and many of the initial feature work was determined by our pre-release users and the features they most missed with CS 5.5.

Some effects have not been ported at this time including Tone and Noise generation, Pitch correction (although Pitch Shifting is available through the Time and Pitch stretch tool,) Scientific filters, and Graphic Phase Shifter.  There are some new effects including a DeHummer, Surround Reverb, and Speech Volume Leveler.  We also continue to offer updates to several iZotope effects including the Tube-modeled and Multiband Compressors.

MIDI functionality has not been addressed with this release.  At this time we have not implemented MIDI-based hardware control, playback, or virtual instrument sequencing.  I don't think anyone on the team was satisfied with the VSTi composition environment offered in Audition 3, nor with the implementation necessary to integrate it with the multitrack environment, and I hope that if it returns in the future, that we can offer a robust, integrated solution that can stand toe-to-toe with other sequencers.  Controller support is probably the bigger loss with this release, but I believe what we've got planned for the future will make almost everyone very happy.

Another big loss is legacy session support.  One explanation for its absence was the difficulty in interpreting a one-to-one translation with Auditions new multitrack, effects, and uncompleted features.  Audition CS 5.5 will import as much as is applicable from an Audition 3.0 XML session, but big kudos need to go out to the forums own SuiteSpot, creator of AATranslator among other Audition-related applications, who has been working on a legacy session batch conversion tool which should release around the same time as Audition CS 5.5.  He has gone far and above the call of duty and is crafting an amazing solution.  I hope we are able to offer a comprehensive SDK in the future to allow our users to write their own tools and enhancements, customizing Audition to their personal needs.

As has been discussed in other threads, Audition CS 5.5 does not include the ability to burn audio CDs from within the application.

I sincerely believe that Audition CS 5.5 is an amazing application and with all due respect to the features that are missing when compared with previous versions, that this is possibly one of our strongest releases in speed and performance.  I hope that everyone will at least give the 30-day trial a chance when it is available for download in about a month.  The upgrade pricing is still $99 from any previous version of Audition, and for suite users, it's addition in the Production Premium suite should be very exciting.  If you find you are not able to use Audition CS 5.5 in your workflow, I hope that you'll let us know specifically what missing tools are most important to you as well as how the Audition 3 implementation might be updated to better suit your needs.  While I would love everyone to update - Audition CS 5.5 installs seamlessly alongside previous versions on the same computer - I understand that this release may not meet everyones expectations, and I hope you'll remain open to Audition CS 6 and continue to be an important member of the Audition community here and in other forums.

I met with several of you at NAB this week, and have a notebook full of requests and comments.  Everyone I spoke to was energized about this release and even the most skeptical visitors were impressed when they sat through a demonstration or had a chance to use it.  The stage demonstrations of Audition always filled every seat in our theater, overflowed into the surrounding aisles, and often spilled into neighboring booths!  It was excellent to hear the responses and get feedback from so many people about this tool we've been working on so hard for the last two years.  Keep the comments and suggestions coming so that we can create the best application for our awesome users.

Thanks!

Durin

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Explorer ,
Apr 14, 2011

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Can you clarify a point about pricing?

I have the CS5 Master Collection on Mac.

It appears that my choice comes down to buying the full stand-alone Audition for $349 or upgrading the entire suite for $549.

Since Windows users already had Audition in their "kitchen sink" suite, I was hoping there might be a special pricing option that would allow Mac users to bring their CS5 suites up to parity with what Windows users already had, for only a nominal fee.

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Adobe Employee ,
Apr 14, 2011

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Audition has not been a part of any Creative Suite release for Windows.  It was a part of a Windows-only Video Production Suite which predated the CS line.

I'm not entirely certain what the policy is in this situation, but I don't believe there is a Suite-to-Point Product upgrade path for Audition or any other Adobe application.  I'll look into it, though.

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Explorer ,
Apr 15, 2011

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I had thought my Windows-using example was from CS5, but I checked with him and found out he got Audition (version 2) with

Adobe Creative Suite Production Studio Premium some years ago.

Did you find out anything more about details of Mac pricing? Are my original assumptions (either full price for stand-alone or upgrade price for the suite) correct?

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Adobe Employee ,
Apr 15, 2011

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JSpragens wrote:

Did you find out anything more about details of Mac pricing? 
Are my original assumptions (either full price for stand-alone or upgrade price for the suite) correct?

Our product manager hasn't gotten back from NAB yet to confirm, but from the documentation I have I'm almost certain this is the case.  The upgrade paths right now are for any previous stand-alone version of Audition or Soundbooth, or as part of an upgrade to the Master Collection or Production Premium Creative Suites.

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New Here ,
Apr 14, 2011

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Awesome update, Durin. Count me in as an early adopter for the new Audition.

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Participant ,
Apr 14, 2011

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Just a reminder to those who need to convert sessions between different CEP or AA versions, Suite Spot has a nice free utility for it called Ses2Sesx.

http://forums.adobe.com/thread/836498?tstart=0

http://www.aatranslator.com.au/ses2sesx.html

There is of course Suite Spot's awesome AATranslator utility for converting between other DAW applications too.  AATranslator  may not be as pretty as ProConvert but AATranslator is a better app in my opinion and won't take such a huge chunk out of your wallet.

http://www.aatranslator.com.au/

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Participant ,
Apr 14, 2011

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Hi Durin,

Thank you for the very detailed post.  Sounds like a lot of exciting enhancements are coming our way.

Some suggestions for CS 6...

1) Although AA is a good sounding DAW, how about it becoming best of breed.  I am not too unhappy about the absence of the CD-burning functionality if it returns in CS 6 as best-of-breed.  Compare it to other DAW's.  I recently looked at the trial download of another DAW and AA seemt to fall short here, not that that DAW is necessarily the standard to beat.  Provide a burning capability that is truly suitable for mastering.  (It's not just AA that has a challenge ahead with write functionality.  The same can be said for Encore).

2) Re-establish AA as a leader in innovation.

3) Can some of the effects and tools be made more visual and or more "intelligent", rather than number oriented, than they currently are?  By intelligent, I mean that the software becomes more analytical and can optionally suggest settings, as opposed to presets".

4) I don't know the true market for something like this, but I definitely am interested in something that would make video and audio clip synchronization easier than it currently is.  (I record audio off-camera and manually sync the clips since I don't utilize time-code synchronized equipment).  For that matter, it would be great if there were time-stretching algorithms that are non-linear.  Where one could specify that begin and end-points are in sync (for audio and video, or audio and audio) and AA could mathematically analyze based on length of clips and.or other factors, how things need to be stretched to keep them in sync.

5) Provide some tools that would make it easier to use audio clips recorded by more than one recorder simultaneously and don't maintain syncronization.  That is, the clips start in sync, but due to clocking or other issues, fall out of sync before the recording is complete.

6) Incorporate sampling tools in AA for things like EQ, etc.

Steve

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New Here ,
Apr 14, 2011

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"4) I don't know the true market for something like this, but I definitely am interested in something that would make video and audio clip synchronization easier than it currently is. (I record audio off-camera and manually sync the clips since I don't utilize time-code synchronized equipment). For that matter, it would be great if there were time-stretching algorithms that are non-linear. Where one could specify that begin and end-points are in sync (for audio and video, or audio and audio) and AA could mathematically analyze based on length of clips and.or other factors, how things need to be stretched to keep them in sync."

Hi Steve C2,

A company called Singular Software has already invented and published a program that does exactly this called Plural Eyes, which is compatible with Adobe Premiere CS4 and CS5.

www.singularsoftware.com

Hope this helps,

-Rick

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LEGEND ,
Apr 15, 2011

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"For that matter, it would be great if there were time-stretching algorithms that are non-linear. Where one could specify that begin and end-points are in sync (for audio and video, or audio and audio) and AA could mathematically analyze based on length of clips and.or other factors, how things need to be stretched to keep them in sync."

I would suggest a lockable sync marker within a clip that you can then stretch/shrink the clip from by moving the start and end points to match the video.

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Participant ,
Apr 15, 2011

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Hi Rick,

Thanks for the tip.

Steve

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Participant ,
Apr 15, 2011

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Hi RY,

Thanks.  I didn't consider this approach and I will be sure to try it.

Steve

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Engaged ,
Apr 25, 2011

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Hi Durin - you describe Audition CS5.5's speed, arising out of its ability to take advantage of multi-core systems.  Nice.  But is it a 64-bit application now?  I'd like to get a Lexicon plugin (currently 32-bit) to use with Audition, but Lexicon are planning to release a 64-bit version fairly soon.  I'm wondering about compatibility, now and in the future.

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Adobe Employee ,
Apr 25, 2011

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The CS 5.5 release of Audition remains a 32-bit application, although we are building it internally as 32- and 64-bit native applications.  The decision was made to remain 32-bit for this release for several reasons:

* A general lack of 64-bit VST plug-ins

* The need to support existing legacy effects in sessions

* A rather minimal improvement in performance and processing for audio (as opposed to video which greatly benefits from accessing more memory)

* A large existing userbase on older and legacy hardware who are unable or unwilling to upgrade their systems at this time.

* The increased testing hit which would draw time away from feature development for this release

As we get closer to feature parity (and beyond!) to Audition 3, and as our users on older hardware are given time to prepare, I would expect us to release Audition as a native 64-bit application.  It will require updated agreements with many of the partners we license with as well, so it's not as simple as "flipping the 64-bit switch in the compiler."  It will allow Audition to sit a little bit better in the Production Premium suite, and if we approach virtual instrument sequencing in the future, 64-bit memory access allows for loading ENORMOUS sample libraries into RAM.

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Participant ,
Apr 25, 2011

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Hi Durin,

I was wondering if you could answer a few questions, please.

1) There are some third-party plugins (Vongengo is one example) that are available in 64-bit.  Does one need to use the 32-bit plugins?

2) Regarding the following

* A large existing userbase on older and legacy hardware who are unable or unwilling to upgrade their systems at this time.

* The increased testing hit which would draw time away from feature development for this release

As we get closer to feature parity (and beyond!) to Audition 3, and as our users on older hardware are given time to prepare, I would expect us to release Audition as a native 64-bit application.  It will require updated agreements with many of the partners we license with as well, so it's not as simple as "flipping the 64-bit switch in the compiler."  It will allow Audition to sit a little bit better in the Production Premium suite, and if we approach virtual instrument sequencing in the future, 64-bit memory access allows for loading ENORMOUS sample libraries into RAM.

2) Wouldn't the odds of the userbase being willing to upgrade increase with a compelling feature set?

3) Since Premiere Pro is 64-bit and some third-party plugins are 64-bit, what kind of integration can AA CS 5.5 users expect with PrPro running 64-bit plugins and AA CS5.5?

4) For users that might need to keep AA 3.0.1 for certain functions when they upgrade to CS 5,5, are there any ramifications between moving back and forth between 5.5 and 3.0.1?  Has any testing been done on this and is there a recommended workflow?

Thanks,

Steve

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Adobe Employee ,
Apr 25, 2011

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Hi Steve C2,

1. Yes, 64-bit plug-ins are not compatible with 32-bit applications (and vice versa.)

2. A significant portion of Audition's userbase is in the radio industry, and those folks will be the first to agree that hardware upgrades are about the last thing considered in any budget discussions.  In order to ensure continued support for these folks, Audition needed to continue to support Windows XP 32-bit, and work well on older, single-core hardware with limited RAM.  In any case, I wouldn't expect any customer to update their hardware in order to use Audition, rather I would hope they might consider it to make the experience better.

3. With CS 5.5, there is no plug-in compatibility between Audition and Premiere Pro.  When sending a Premiere Pro sequence to Audition, you have the opportunity to render effects prior to sending them or to ignore them completely.  When Audition moves to support 64-bit platforms, I'd expect to see a much tighter integration between Audition and Premiere and the ability to easily share effects.

4. The only problems you should run into when using Audition 3 and CS 5.5 simultaneously would be if both apps were attempting to access the same ASIO device.  Audition 3 allows you to run multiple instances of the application, but CS 5.5 does not.  You can, however, open multiple sessions at once so this should be less of a concern.

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Participant ,
Apr 25, 2011

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Hi Durin,

Many thanks!

Steve

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Adobe Community Professional ,
Apr 25, 2011

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_durin_ wrote:

4. The only problems you should run into when using Audition 3 and CS 5.5 simultaneously would be if both apps were attempting to access the same ASIO device.  Audition 3 allows you to run multiple instances of the application, but CS 5.5 does not.  You can, however, open multiple sessions at once so this should be less of a concern.

I should point out that I haven't tried this directly with the rest of the CS, but the usual situation with ASIO and more than one app running is that it is only a problem if the apps are trying to access the same ASIO streams on a device - having two apps addressing the same card generally works fine, as long as the sample rate is the same. The no-no is trying to address two sound devices with ASIO - that it can't manage at all. So for instance with my E-Mu 1820m, it's only the ASIO streams that are actually allocated and in use that you can't use with another app.

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Participant ,
Apr 25, 2011

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Hi SteveG,

Thanks.  Also, one thing that I don't think I made clear in my questions - perhaps either you or Durin or anyone else who knows can answer.

When I was talking about workflow between AA 3 and 5.5, what I had in mind was that one probably would close one of the AA's before doing some work (one example is the AA 3 Scientific Filter).  Since the Effects Rack has been replaced, I thought that maybe VST-based effects, depending on when and where they are executed, might have unintended side-effects if one goes back and forth between versions.  Of course, I don't know the answer.  But, I thought it would be a good idea to the answer in advance.

Steve

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Adobe Community Professional ,
Apr 26, 2011

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They shouldn't be any interaction at all between two versions of Audition running at the same time - and if I get a chance later on I'll check that this is indeed the case. As long as the two different versions of AA don't try to access the same ASIO streams, they should both run fine simultaneously, assuming your audio device can cope with that. Dunno what that would do to your processor load though - and there would be no guarantee of any sort of a decent performance!

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Explorer ,
May 25, 2011

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Does Audition open "Adobe Sound Documents" from soundbooth? How do I burn a CD with tracks now?

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Engaged ,
May 25, 2011

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Hi, Avid.  Unfortunately Audition CS5.5 doesn't open Soundbooth documents, but in all fairness, no version of Audition ever has.  These programs have always worked nicely together installed side-by-side, so keep your newest version of Soundbooth on your system to retain that ability.  (I've even gone so far as to export tracks one at a time to separate waves for further editing and mixing in Audition, though Soundbooth does what it does well enough that normally I wouldn't try that.)

There are many discussions here for what's been set aside for the time being to get Audition CS5.5 released for both Mac and PC.  If you're interested in the whats and the whys, please stroll through some of the recent large threads here.

CD burning is not yet there, obviously.  Until a future update/upgrade, you'll need to save your audio to wave files and use other software, whether that be an earlier version of Audition, Nero, Roxio, CDRWIN, or whatever, to burn it to a disc.

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New Here ,
Jul 01, 2011

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This may seem a bit anal but I'd like to be able to select the "key frames" in the automation lane and enter an exact numerical value, sometimes the ol mouse just doesn't cut it.

I too am hoping for control surface integration AA3 allowed me to use my iTouch

AND I would like to be able to licence my laptop in addition to my pc so I can work in the field. (or did i miss something)

So far I like the new features of CS 5.5 ie.paint brush, a cleaner look, efficient use of CPU etc...

Don't like some of the features of AA3 missing but am leaning toward the upgrade.

CD burning is "take it or leave it" for me as I tend to push my clients toward mp3 format...CD's IMHO are going the route of 8Tracks!

Thanks!

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Adobe Community Professional ,
Jul 01, 2011

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tilted lab wrote:


AND I would like to be able to licence my laptop in addition to my pc so I can work in the field. (or did i miss something)

You can do that bit now, just the same as you could with Audition 3. When you purchase it, you are allowed two activations, the proviso being that you don't use both at the same time. Yes, the idea is that one's for a desktop machine and the other for a laptop.

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Mentor ,
Jul 01, 2011

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"This may seem a bit anal but I'd like to be able to select the "key frames" in the automation lane and enter an exact numerical value, sometimes the ol mouse just doesn't cut it."

IMO nothing anal about it - I don't know how many times I could have used that feature.

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Engaged ,
Jul 01, 2011

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A feature I'd love to see but probably never will: Instead of clicking on automation envelopes and then clicking again and dragging the envelope to where you'd like it to be (very difficult to be precise unless the track has been fully expanded first), I'd like to be able to click on the automation envelope and use the arrow keys to raise or lower values, like you can do with values in the parametric eq.

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New Here ,
Aug 16, 2011

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I found a rather crippling missing future last night that hasn't been mentioned yet as far as I know.

In the multitrack editor, you cannot add to or subtract from a selection of clips using the marquee selection method, only by clicking clips one at a time.

This became rather a problem in a project I was working on last night which has a couple hundred clips. Every time I needed to select a bunch of them I had to start over, because I couldn't just drag a selection around the dozen or so I needed to add to the existing selection.

This obviously wouldn't have been as much of a problem if we could group clips....

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New Here ,
Sep 03, 2011

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Audition is CRIPPLED without metronome.  It would have been the perfect solution to a project I am working on and now I have to abandon and go with one of your competitors over lack of a ridiculously fundamental click track.  NO I will NOT download and use other software to export click tracks and other such tricks to justify continuing to use your Audition product.  It disgusts me to be honest that some of the absolute best programmers on the planet didn't understand or care enough about the workflow of the audio mixing world to consider keeping metronome functionality in the product.  The fool or fools who decided to leave that out should be fired and replaced immediately... and I want to know their names and have their pictures because if I pulled up at a mcdonalds drive thru and saw them, I would burn rubber out of there... don't even want them engineering my cheeseburger and fries.

PUT METRONOME BACK morons... NOT as a "wait for the next release" ... fools... how about a simple patch that can be downloaded and installed over our current version?  How about an addon/plugin (a whole separate little utility) that lets us at least continue to operate within Audition and not abandon this crippled version??  Or play around exporting click tracks from other software...  what were you really thinking here?  What a pile of audio amateurs... you should be ashamed.

PUT IT BACK.  FAST.

end of rant...

good day

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Mentor ,
Sep 03, 2011

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Yeah I don't know what these guys were thinking.

Wasting all that dev time on x-platform functionality, superior performance, unbelivable OMF conversion capability, improved vst capability etc etc etc. when all that was required was something that would make a ticking sound for musicians who can't keep time.

Shame on you Adobe.

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New Here ,
Sep 03, 2011

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Yep. I don't think we should have to wait 'til the next release either. But if we do, basically if CS6 doesn't have a metronome, direct x plugin support, clip grouping, looping (fully functional), and midi support, and basically everything else that was in AA3 but not included in CS5.5, it's on to greener pastures for this previously decade-long customer. Funny how thinking of all of this again nearly half a year later still leaves me feeling insulted and cheated. What an aggravation.

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New Here ,
Sep 03, 2011

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SuiteSpot - I can't take you seriously if you don't recognize the value of a metronome in this type of software. Or for musicians in general. Especially when looping functionality is so horribly limited in CS5.5 that using a loop isn't even much of an option.

I recognize your appreciation for Adobe, and I see that you want to stick by them and support them through this, but truly, this release was pretty damn bad. I've long supported this software. I've talked up this software above ALL others, countless times. For a decade I've touted CEP and AA as the best on the market. This release just left me ashamed on their behalf. I was personally embarassed by this release.

You can support them all you like, but don't ignore the reality of it. This release really should have been beta. It's an insult to charge their existing customers for this.

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Engaged ,
Sep 03, 2011

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Suite Spot wrote:

Yeah I don't know what these guys were thinking.

Wasting all that dev time on x-platform functionality, superior performance, unbelivable OMF conversion capability, improved vst capability etc etc etc. when all that was required was something that would make a ticking sound for musicians who can't keep time.

Shame on you Adobe.


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Engaged ,
Sep 03, 2011

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Inity Arts & Music wrote:

Yep. I don't think we should have to wait 'til the next release either. But if we do, basically if CS6 doesn't have a metronome, direct x plugin support, clip grouping, looping (fully functional), and midi support, and basically everything else that was in AA3 but not included in CS5.5, it's on to greener pastures for this previously decade-long customer. Funny how thinking of all of this again nearly half a year later still leaves me feeling insulted and cheated. What an aggravation.

Direct X is old-fashioned these days, and software has to look to the future to survive, so I doubt you'll see Direct X support in the next version.  But I agree with you about MIDI.  That's a biggie.  MIDI is absolutely central to modern music-making.  However, loop functionality is more debatable - you could argue that if you're really into loops, you're better off with a software that specializes in loops.  Get Acid or something. 

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New Here ,
Sep 03, 2011

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And also, what good is a faster engine in a car that no longer has a radio, a/c, the ability to roll down the windows, a rear view mirror, a glove box, turn signals, passenger seats, a trunk or a full sized gas tank? Sure drag racing is fun, but it ain't gonna get me to work everyday.

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New Here ,
Sep 03, 2011

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Acid leads to bad trips.

Fully functional software is the way to go. I make a blend of reggae hip-hop music. I use live instruments, midi, and loops, all together. To use different programs wouldn't be efficient. And we're talking about functionality that existed in AA3. I ain't asking for something special. Just don't destroy my work space. And definately don't charge money for something that does.

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New Here ,
Sep 03, 2011

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ohhh look at how much they did... they put new fuel superior fuel injection, better stereo system, dual exhaust and a sunroof... so what they forgot the brakes??

c'mon man... stop playing devil's advocate out here.  I know very well guys like you who take the flip side of the coin just because they have nothing better to do.  You know damn well the stuff they left out of this version is a mistake that could kill this product.  A quick google search gave me 3 FREE options that get my project done.... Adobe needs to fix this quick or consider throwing this product in the garbage while others take the lead... stick to jpegs and website design... obviously they can't comprehend the needs of REAL musicians and producers who would like to utilize more than just motor-skills to keep accurate timing.

no excuses no alibis no BS... this is a lame version and there's not a damn thing anyone can say to support the other wonderful things about the product that will make me say "ohhh ok... guess you're right... I guess i can do without the stuff they left out" .. so save it for less intelligent beings please.

Thanks for putting all the ketchup, pickels and onions on my burger... but umm... where's the meat adobe??  lol

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Engaged ,
Sep 03, 2011

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Inity Arts & Music wrote:

Fully functional software is the way to go. I make a blend of reggae hip-hop music. I use live instruments, midi, and loops, all together. To use different programs wouldn't be efficient. And we're talking about functionality that existed in AA3. I ain't asking for something special. Just don't destroy my work space. And definately don't charge money for something that does.

Your work space hasn't been destroyed - it still exists in Audition 3.  If you don't like 5.5, then don't buy it - use AA3.

And as for 'functionality that existed in AA3', MIDI didn't work in AA3, so 5.5 loses nothing by not including it.

Yeah, I'd like Audition to do everything I want in a music recorder/editor too.  You're not the only one.  But ragging on and on about it isn't going to tell Adobe anything they haven't heard like 400 times already.  If you don't like 5.5 then wait for 6, cuz it'll be better than AA3, and if reports can be believed, AA6 will be out in less than a year.

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Engaged ,
Sep 03, 2011

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LDFox77 wrote:

no excuses no alibis no BS... this is a lame version and there's not a damn thing anyone can say to support the other wonderful things about the product that will make me say "ohhh ok... guess you're right... I guess i can do without the stuff they left out" .. so save it for less intelligent beings please.

He wasn't making excuses, he was yanking your chain and making fun of your whining.  It worked.

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Mentor ,
Sep 03, 2011

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Okay maybe a little insensitive for a Sunday afternoon but I'm at a bit of a loss to understand a couple of things.

Adobe were pretty up front about what was/wasn't in CS5.5 and no one was forced to upgrade and I know that AA3 didn't suddenly stop working or become less of the great app that it is.

So I really can't understand the rant and certainly not to this current level.

If CS5.5 is not where it should be for anyone then they shouldn't buy it full stop.

If they are using AA3 then they should continue to use it.

If they want to influence what goes into a next version then there are ways (other than rants).

CS5.5 is not yet where I need it to be and I continue to use AA3 for a lot of things.  Why? Because it is no less of an app than it was before I got CS5.5.

What I get from CS5.5 which I didn't have before its release was a committment from Adobe that they were continuing with Audition and that is a good thing!

Because without it I would have jumped ship - except that I have looked and nothing even comes close that suits me.

Now if I knew that ranting and references to that Scottish food chain were going to help than I guess I'd jump in but I suspect not.

Granted that not having a metronome is inconvenient take heart for many others that can't pitch correct or stretch clips.

I'm sure that Adobe are working to add in both new and 'missing' functionality (which is what they have said publicly) so have your say in an appropriate way but likewise you can be sure that there will be things that wont be added and I suspect DirectX would probably be one of them.

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New Here ,
Sep 04, 2011

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therealdobro: For starters, Midi works just fine in AA3 for me, so I'm not sure what you're talking about. I use it both for controllers (limited functionality there, granted), and more importantly for me, VSTi. And if this post is any indication, CS6 still won't be better than AA3.

Suite Spot: For the last time, Adobe was NOT up front about missing features. They had a page hidden in the site that mentioned missing features, and after nearly half a year of me mentioning it and Durin acknowledging the ridiculousness of it, they STILL haven't updated the main product page to link to the missing features info. Even in the FAQ, there's just one mention of missing features, and again no link to the hidden clarifying page. Except for frequent forum readers and posters, which is an exceptionally small percentage of the software's userbase, nobody had any idea what was missing until after purchasing it. This is deceptive behavior. I wish I didn't have to say anything, but I'm betting this will happen again if the stink that was raised starts to dissipate.

As much as I don't personally want to bash Adobe with the particular language some other posters use, I support their sentiment. I'd support it if I worked for Adobe. They have a right to be pissed. I run a studio, and many of the people coming through know and use the software (AA3). When I told them the missing features, they thought it was stupid. When I ended off by telling them that even the metronome was gone, they couldn't help but laugh. This is absolutely ridiculous. You could probably make a metronome app for a Commadore 64. It's a basic staple of any music creation process, and relied upon in 98% of modern music recordings. The missing features are definitely something to make a stink about, and you should have the jewels to join in on the stink and let Adobe know anything less than the AA3 feature list is unacceptable moving forward with CS6. If they're supposedly releasing it in less than a year and it doesn't have the features, they're better off just not releasing it. To have nothing would be better than another insult.

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Mentor ,
Sep 04, 2011

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If you truly believed that you have been deceived then like any other product you really should ask for your money back.

Now as far as having 'the jewels' I have made it quite clear to all and sundry as to what is missing from the latest release as it affects me.

But ranting & raving is not my style and I'm sure it carries very little weight.

What does carry weight is the numbers of users asking for the missing features through the proper channels.

Now as it happens I also run a studio and most of my clients have never heard of Audition - if it aint PT how can it be any good?

Well funny enough they come back because its not what you use but how you use it.

And as I said not having a metronome (while the least of my problems on the list of missing features) is inconvenient for me I manage to get around it.

Does that make it right?

No but I deal with it but maybe others aren't able to for whatever reason.  Mind you they probably dont care that manual pitch correction isn't there but I do and there ain't no getting around that.

Now as far as "anything less than the AA3 feature list is unacceptable" moving forward - well I can't agree.  Sure its ideal but we don't live in an ideal world so help Adobe make the right decisions by going through the right channels and adding to the numbers for things that affect you.

But someone really can't be pissed unless they bought it under false pretences (as it seems in your case).

BTW I love how you do them hyperlink things

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New Here ,
Sep 04, 2011

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Listen guys... don't take this stuff so personal.  GREAT you are adobe soldiers who can not understand the dissatisfactions.  But understand at leat this... change iis never compelled by those are satisfied.  If nothing were said of the issue, nothing would get done.  Power of the consumer is only felt through our complaints and only exercised through our voice/opinions.  Knowledge is NOT power.  Knowledge is potential power.  Knowledge outwardly expressed becomes power and power is work being done.  Whether they have heard it already 400 times is irrelevant.  They need to hear it 401 and 402 and on and on until something is fixed.  Waiting for new versions for missing fundamental mission critical funcionality is an unacceptable solution.  Yes maybe for a small mom and pop shop but for Adobe?  NO... They could, if they gave a damn, produce a patch to resolve this UNTIL the next version.

Some of us never had AA3 and went straight to 5.  Who on earth would THINK to read the small print and expect something like metronome to be missing??  lol

You look at OS compatibility and mem/vid reuirements and such... you don't expect something like this.  You should relax and understand that even I am a SERIOUS adobe customer.  Maybe more so than you guys .. who knows... I have in my possession over $3,300 of adobe software including the master suite... I LOVE the products but it is in this LOVE of Adobe products where I absolutely MUST be heard on this.  The funny thing is all of us have the same root love for the company and products.  We are all saying the same things but you guys are saying we shouldn't be bickering... I say that's nonsense.  You are telling me stay home and have no vote... I am telling you if not for people like me, change would never take place.  If they thought they did a good thing here you'd never see metronome and other missing functionality return.  Trust me on that... why focus company resources and efforts on something that hasn't stirred any issue??

They have to hear it... and I'm sure they WILL hear it (I will personally be sure of it) UNTIL it is fixed... and while I'm sure their intentions are to fix in the next version, there are a couple of serious problems I have with that.  I don't believe it's necessary first of all.  Second, will the new version be free upgrade to the current?  If not, they just lost a customer... can't speak for anyone else but I won't be treated that way. 

C'mon guys... you don't see what this is?  This is either pressure from the top to get the product out and some fool (not engineers) at the top of the chain, when advised that it wasn't ready or working yet, said " I don't give a damn get it out the door NOW"  OR... this is "oops... we didn't include the blahblah module when we compiled the final product and it already went to mass production".  Either way I simply do NOT believe they CHOSE to leave out the functionality being complained about.  And THAT is unacceptable.  This version I feel deserves a full recall... a public apology... and a more immediate fix.  Nobody here is saying they don't like the product... we are saying Adobe has produced a blunder of a version of what was a great product and severely inconvenienced and disappointed their serious customer base.

Now, while I may have been a bit harsh towards any of you personally/directly and apologize for that... (you stepped in the way and got hit in the crossfire) I do NOT apologize for having a strong opinion and voice towards those responsible for the dev and release of this product.  The shame of it lies with them and their company and it needs to be resolved better than  "next version" .

Personally I have said all I care to say on it.  If you want to throw bricks at me for being this disappointed... well... have at it friends... but it will not change a thing and I am certain that Adobe will continue to hear this from disappointed customers.

This week I will actually be taking my complaint offline ... making phone calls and sending letters/emails to the top of the chain to stir up the pot even more.

Stay tuned... good afternoon, good evening and goodnight (Truman Show.. LOL)

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New Here ,
Sep 04, 2011

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Ha, yeah the names showed up as hyperlinks when I copied and pasted from your previous comments. The rest is just an extension of my Wordpress use.

Suite Spot, I did ask for my money back, within hours of the "upgrade" being released (I ordered pre-release). Part of the reason I've been upset about this is that I had to jump through hoops to get my money back, which actually took a couple weeks due to a bunch of internal policy that really isn't my problem. I bought a product which I feel I was deceived into thinking was superior (it was definitely inferior for my use), and within hours I tried to get my money back, and was lead on a 2 week escapade with poor customer service and extended hold times on the phone. Not nearly worth the price of the upgrade. If it wasn't a matter of principle, I wouldn't have bothered. It was very aggravating to say the least.

But anyway, I don't think I could say it as well as
LDFox77 did in his last comment. This whole thing is a pisser, and I really do hope that being a thorn in their side will go above and beyond making the requests through their desired channels (which I have also done). So from time to time I'll chime in to support the newly aggravated in hopes that Adobe will come to realize that a full feature fix is the only thing that will settle this, instead of throwing the dog a bone by bringing back just some of the features in the next release.

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Engaged ,
Sep 04, 2011

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Inity Arts & Music wrote:

therealdobro: For starters, Midi works just fine in AA3 for me, so I'm not sure what you're talking about. I use it both for controllers (limited functionality there, granted), and more importantly for me, VSTi. And if this post is any indication, CS6 still won't be better than AA3.

MIDI didn't work for me on my machine - there were tons of glitches, and other users had a similar experience, if the MIDI forum was any indication.  But it's interesting that it works for you - maybe I'll try it again on my new machine and see if there's joy.  It would save me doing all my MIDI stuff in Reaper and swapping files back and forth between the two programs.  Do you edit MIDI in AA3 as well?

And yes, it looks like AA6/CS6 won't have MIDI.  I think they're still playing catchup for the next version and don't have time to develop working MIDI yet.

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New Here ,
Sep 04, 2011

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I think it's a marketing ploy to make money, kind of like the "in app

purchase" beginning to catch on with the iDevices...

Just a thought

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Engaged ,
Sep 04, 2011

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Uh... *everything* Adobe sells is a ploy to make money.  Just a thought.

But the question you have to ask yourself is whether you want to spend YOUR money on it.

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New Here ,
Sep 04, 2011

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While not an authority on legalities, I'm thinking there must be a licensing

agreement with the original dev of CE so Adobe can break the agreement of

payout percentage and "redesign from the ground up" does this. Adobe has

probably paid quite a sum of money to the original dev and now wants all the

money, sorta makes sense in this economy. Given this maybe the original dev

CE will now be free as well to offer something superior, cool edit was

exactly that...cool!

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People's Champ ,
Sep 04, 2011

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I don't claim any insider knowledge but, as far as I know, Adobe didn't just do a licensing deal.  They actually bought Syntrillium (the company that wrote Cool Edit) and most of the original developers are now work for Adobe.

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Engaged ,
Sep 04, 2011

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Of course they did.  Guy's a moron.  Don't listen to him.

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New Here ,
May 08, 2012

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Having used CE Pro and Audition for longer than I can remember, while I am impressed with the new interface of 5.5/6, I mourn the loss of numerous features I used every single day.  Scientifc filters?  Gone!  Yes, there is a workaround, but it is far from being efficient.  Now I see that control over all color aspects is gone from the spectral display.  Anyone using spectrograms extensively understands the importance of user control over spectral settings.  Will this return or is this yet another former feature that is dust in the wind?  There is a similar post on the feature request forum with no response.

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Adobe Community Professional ,
May 09, 2012

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Xav8tor wrote:

Having used CE Pro and Audition for longer than I can remember, while I am impressed with the new interface of 5.5/6, I mourn the loss of numerous features I used every single day.  Scientifc filters?  Gone!  Yes, there is a workaround, but it is far from being efficient.  Now I see that control over all color aspects is gone from the spectral display.  Anyone using spectrograms extensively understands the importance of user control over spectral settings.  Will this return or is this yet another former feature that is dust in the wind?  There is a similar post on the feature request forum with no response.

Some of these features aren't 'lost' - they just aren't implemented yet, for reasons thoroughly discussed elsewhere. I must admit though that the inflexibility with the way things are displayed does seem to be something of an ongoing issue... and I agree about the spectral options entirely. I'm not exactly a huge fan of varying shades of grey either, come to that, but I can live with it.

Kost7, as you are no doubt aware, DirectX is a victim of not being Mac compatible. Since the idea is to make the program functionally (although not quite operationally, I believe) identical on both platforms, it had to go. So unless you can persuade Apple to implement a Windows plugin feature in their OS , I think that DirectX really has gone permanently.

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LEGEND ,
May 09, 2012

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But on a Windows PC DX effects can possibly used in a VST host like Chainer.

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Adobe Employee ,
May 09, 2012

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DirectX plugins have also been largely abandoned by plugin manufacturers and Microsoft.  When prepping 5.5 we had a hard time finding any recent Dx plugins that had been released.  While the cross-platform issue isn't that big a deal, Audio Units were far simpler to implement without needing to stuff a bunch of additional libraries, licensing, and testing impact into the release.  Another, likely more controversial point, is that the research we have implies very few users are actually using DirectX plugins.  Again, features for a handful of Audition users isn't necessarily something we've ever shied away from, but it's something we really havent had the bandwidth to tackle the last few releases. 

I can't promise it will return, but I'll put a request in the backlog.  Perhaps one of our developers will have some old plugin they want to use again and implement it over some weekend.  😉

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New Here ,
May 09, 2012

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Hi Durin,

Would you be able to answer the other questions I posted above yesterday? Thanks in advance.

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Adobe Employee ,
May 09, 2012

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Durin may go into more detail for you on each of these items, but please take a look at the followng link to see a feature comparison for each version:

http://www.adobe.com/products/audition/buying-guide-version-comparison.html

You can also try the demo of Audition CS6 for 30 days before deciding if it's worth it for you to upgrade in your specific situation.

While advanced looping, re-joining split clips and additional cross-platform effects are still high on our list for future versions, we were not able to implement them in CS6.

Durin already explained the DirectX situation above and MIDI has been debated on other threads. Neither of these features were re-implemented in CS6.

As for the pricing, the upgrade from Audition 3 to CS6 is $149.

Thanks,

--Ron

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Adobe Employee ,
Apr 15, 2011

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Thanks for the feedback so far.  I'll put any suggestions into our feature database as they come in.  I figured I'd show off a few screenshots of UI improvements, new features, and the like.  Let me know if you'd like any information on specific tools and I'll be happy to elaborate.  Several members of the team are hoping to post some tutorials or video tutorials in time for release, so any suggestions for that would be most welcome.

Amplitude Statistics

This panel has always been modal meaning while it's visible, you have not been able to interact with the application, make new selections to scan, or continue editing.  With Audition CS 5.5, this tool behaves like most every other panel and can be docked or moved to another monitor or area of your desktop so you can have access as-needed.  Functionally, the tool has been improved to address some minor bugs and accuracy issues uncovered in Audition 3, and several new stats have been included such as Dynamic Range and Loudness levels.

Amplitude Statistics Panel.png

Batch Processing

Batch Processing has been re-written as a dockable, standard panel as well and files can be dragged directly from the Files panel, from your OS File Browser, or from a standard OS Open File dialog available within the panel.  Stats about the file are displayed and the contents can be sorted as desired.

Batch Processing 1.png

Opening the process parameter dialog presents all options in a single panel rather than the 5 tabbed menu format from Audition 3.  Here, you can apply a recorded favorite to all files, adjust filenames with a prefix and postfix, choose format conversion settings, and a few additional cleanup options.  As the files are processed - in the background as with almost all operations, delegating the tasks across available processors - you'll see the progress indicators next to each file giving you quick, visual feedback on the status and remaining time to complete the operation.

Batch Processing Details.png

Diagnostics Panel

Many of our restoration and diagnostic tools are now located in their own dockable panel including the DeClicker, DeClipper, Delete Silence, and Mark Audio tools.  While sensible defaults are selected for each tool, you may adjust the sensitivity parameters by clicking the "Settings" button.  After scanning the active file, all identified items (clicks, regions of silence, etc..) are displayed and can be brought into view and selected by a single-click on the entry row.  Repair one at a time or all at once. 

Diagnostics.png

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Adobe Employee ,
Apr 15, 2011

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Effects Rack

Waveform Edit View and Multitrack View now have a near-identical Effects Rack where you can layer, shuffle, preview, and adjust Audition's internal audio effects, and third-party VST and AudioUnits effects (AU on Mac only.)  In Waveform mode, this replaces the Mastering Rack from Audition 3 and is dockable and non-modal so you can continue editing, previewing different regions of your file, and anything else you might need to do before committing your effects stack and applying it to the file.  When in Multitrack mode, switch easily between Clip and Track effects mode depending either on what method you're most comfortable using, or mix-and-match based on your needs.  Both views allow you to create Rack Presets which are saved configurations of effects and parameters, and these can be shared between views.

Effects Rack.png

Files Panel

The Files Panel displays more metadata and information about the files you have open than ever before.  You can enable or disable columns from the top-right panel tab so that only the information you need is displayed, and all columns can be resized and sorted to quickly organize your open files.  In addition to standard items such as Filename, Duration, Sample Rate, and Channels, you can display detailed information on the Source Format and Codec, Frame Rate, and more.  In addition, a Status column shows a small pie progress indicator for any files with operations proceeding in the background.  Make these files active to see a detailed status progress in the Editor window.

Files Panel with Status.png

Frequency Analysis

In keeping with the theme, the Frequency Analysis panel is dockable and non-modal, so keep it running in your main window or on a secondary display for constant feedback and the frequency balance of your files or composition.  Eight hold buttons allow you to stamp a particular graph for comparison among a file or with other files.  In keeping with Audition CS 5.5's goal of reducing complexity while continuing to offer power users the parameters and control they love, twirling down the Advanced option gives access to detailed settings and additional data.  The Frequency Analysis panel operates in both Waveform and Multitrack views and is efficient enough that it can be kept open while playing the most demanding sessions.

Frequency Analysis.png

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Adobe Employee ,
Apr 15, 2011

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History Panel

One of the items carried over from Soundbooth was the Edit History panel which allows you to see all modifications you've made to a file or multitrack session and quickly jump backwards or forwards to easily A/B or undo a change. 

History Panel.png

Level Metering

Accurate levels is crucial to a proper mix or edit, and Audition CS 5.5 has improved accuracy and performance of all level meters including the Master levels, track levels, and effects rack Input/Output levels.  Change dB range, gradient, and even switch to LED view.  The Master levels meter can be docked horizontally or vertically depending on your preference, and provides information during playback or scrubbing.

Levels LED.pngLevels Solid.png

Match Volume

A new tool in Audition CS 5.5 enables you to adjust the volume levels of different files to ensure a consistent level between all assets.  Match to specific RMS or Loudness levels, or choose a particular file as a reference to match your other files.  This panel is also dockable and all operations take place in the background.  In addition, you can use this panel to piggy-back an additional Batch Processing operation, taking care of several pesky birds with one stone.

Match Volume.png

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New Here ,
Apr 15, 2011

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Considering all the comprehensive features in CS 5.5, that it can be installed alongside of 3.01, and is a $99.00 upgrade (if I understood correctly), it seems reasonable at the very least to utilize the power and features it offers.  I presume it works well beside AA 1.5 too then?  I could see that as a possible pairing, as 1.5 is efficient and 5.5 should have what 3.01 does that 1.5 doesn't and vice-versa.  Hmmm....ok, will 5.5 accept rewire?  I'm just turning wheels here.  If it can talk to previous AA versions, or anything else, that certainly opens up more flexibilty too.

I'm sure I speak for more than myself when I say all these examples you've illustrated for us help immensely in understanding the path ahead.  Especially the idea of why 5.5 is what it is at this stage, and that it is indeed a 1st stage, is encouraging.  Under these circumstances, to get the benefits of speed, efficiency, and updated functionality, and still maintain accessability to what works well already in AA is certainly comforting and welcome.  Thank you for giving us the opportunity to exhale, I'm now intrigued!

Or, as HAL once said, "I understand now, Dr. Chandra. Thank you for telling me the truth."  🙂

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Engaged ,
Apr 15, 2011

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_durin_ wrote:

Thanks for the feedback so far.  I'll put any suggestions into our feature database as they come in.  I figured I'd show off a few screenshots of UI improvements, new features, and the like.  Let me know if you'd like any information on specific tools and I'll be happy to elaborate.  Several members of the team are hoping to post some tutorials or video tutorials in time for release, so any suggestions for that would be most welcome.


One useful tutorial for Production Premium Suite users like me would be a crash course on how we could use Audition for the most common tasks we are now doing in Soundbooth.   

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Aug 23, 2011

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I've recorded an episode of my Adobe TV show "No Stupid Questions" for Soundbooth users that shows them where their to find the same Task operations in Audition CS5.5.

http://tv.adobe.com/watch/no-stupid-questions-with-colin-smith/dude-wheres-my-task/

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Explorer ,
Apr 16, 2011

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Dear Durin,

Thank you for taking your time to post here about the new release, provide screen shot and explainations of what is new and how they work.

I am what many would call a relative new comer to Audition, using for about 2 1/2 years. My original intent was for use as my 1 and only DAW in my home project studio.  However over the past 18 months I have developed a small clientele for whom I do voice overs and original music beds. (Nice to get paid for a hobby that I love.) During this time I have found my needs to have grown beyond what 3.01 and now 5.5 can do.

I had hoped that this upgrade(?), would have included some features that would have made my workflow and music creation within Audition even better/easier then it already is. I am disappointed to find out that midi implementation has been dropped completely at this time.  The removal of the ability to group clips is also very problematic. I have not heard if there is now a multitrack overlay grid that can be set to divisions of the projects BMP and turned on and off, with snapping and nudging enabled to this grid. I was hopeful that time signature markers, for mutliple time signatures within a project would be included. I had hoped that when previewing clips/files within Audition you would be able to preview at project tempo.

These are a few of the thing I had hoped to see, or are dissappointed they have been removed. I know, I will probably get jumped on by SteveG because, "it  was never meant to be music creation tool." Maybe not, but programs do evolve beyond original intent.

I intend to give the trial a whirl. But to be honest, I have already moved on to another DAW to make up for that which is lacking in 3.01 and has been left out of CS5.5.  I am lookng forward to future releases in hopes I can come back and have my needs met.

Duff

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Engaged ,
Apr 16, 2011

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One quick question on the workflow with PPro - let's say I finish my edit, then send everything over to Audition for audio work. I create my mix, and send it back over to PPro and show my client. Clients, being what they are, now want changes in the video...can I re-edit in PPro and then send back to Audition without losing any changes already made in the mix, or do I have to re-do everything?

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Community Beginner ,
Apr 16, 2011

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