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Adobe DNG SDK Demosaicing Algorythm

New Here ,
May 14, 2020

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Hi,

 

I can't figure out what demosaicing (interpolation) algorythm does Adobe DNG SDK use. On some old forum thread some user says that DNG SDK uses simple bilinear interpolation, but that thread is ten years old. What's with Adobe DNG SDK 1.5? Does it still use bilinear interpolation?

 

If so, is there any way to implement, for example, AHD interpolation?

 

The DNG SDK 1.5 still uses bilinear interpolation. The SDK design is modular, you can easily substitute your own code.

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Adobe DNG SDK Demosaicing Algorythm

New Here ,
May 14, 2020

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Hi,

 

I can't figure out what demosaicing (interpolation) algorythm does Adobe DNG SDK use. On some old forum thread some user says that DNG SDK uses simple bilinear interpolation, but that thread is ten years old. What's with Adobe DNG SDK 1.5? Does it still use bilinear interpolation?

 

If so, is there any way to implement, for example, AHD interpolation?

 

The DNG SDK 1.5 still uses bilinear interpolation. The SDK design is modular, you can easily substitute your own code.

Topics

DNG, How to, Problem or error

Views

373

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Enthusiast ,
May 14, 2020

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The DNG SDK 1.5 still uses bilinear interpolation. The SDK design is modular, you can easily substitute your own code.

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New Here ,
May 14, 2020

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Thanks for your reply.

Looks like the better way is to use LibRaw for DNG reading.

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