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Can't get "Cardboard" version to work

Explorer ,
Jul 26, 2019 Jul 26, 2019

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Hello. I have Captivate 2019 on a Mac.

I am trying to make a Captivate VR project work in Google Cardboard.

I opened Captivate, chose 'New Virtual Reality Project", clicked the 'Plus', and imported the 4000 px X 2000 px image. That is all.

Whether I preview or publish, it works as expected in an ordinary browser window.

But when I load it onto my iPhone and mount the iPhone in the 'Cardboard' viewer, I see a tilted static image that does not respond to any orientation changes.

Maybe one of you knows what I am doing wrong?
Thank you.

IMG_1196.PNG

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Explorer ,
Nov 14, 2020 Nov 14, 2020

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Hi there Dan,

i have exactly the same problem.

did you manage to find a solution for that one?

i tried 2 different samsung phones, an ipad

i tried with my projects, also with this project from keypointlearn -

 

http://dev.keypointlearn.com/xcl76_CP/CP2019/VR_Example_V2/

 

same result, frozen image like yours ...

using a cardboard

thanks

bobby

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