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Have anyone got a suggestion for how tosee hear an increasing number every time you click an image? This is for children counting number of animals (or whatever) in a picture. Kids will not click on the animals in the same order, so I cannot use a number for each of them, but every time they click on the picture the count should increase by 1 and automatically stop at the highest number.
Thanks
Jan
To see the increasing number is pretty easy. However, you'll have to disable the alread clicked images. I suppose that you filled shapes with the images and use them as shape button?
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To see the increasing number is pretty easy. However, you'll have to disable the alread clicked images. I suppose that you filled shapes with the images and use them as shape button?
If you want to hear it, will be more complicated. You would have to convert that shared action to a conditional action with these two commands in the first decision, which will be a mimicked standard action (IF 1 is equal to 1), and as many decisions as you have possible counter values, which will Play Audio One (IF v_counter is equal to 1); etc...
What do you mean by 'stop'? Can you give details about what has to happen when all images are clicked?
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Thank you, I learnt a lot from your answer. What I meant about "stop" is that if there were 7 objects to count and the user clicked the 8th time, the counter shouot continue.
The counting is within the same image, not several objects. Is it possible to use the variable to hear its value - its is just counting never higher than 10 and in the same image. The image may contain 5 animals and that's what needs to be counted, but heard at the same time as the user is clicking.
Thanks
Jan
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'The counter should continue....'. No problem with that, but you not want to keep the user eternally on that slide? Do not forget that you disabled the hotspots (shape buttons), how can they continue to click?
To hear you'll need a conditional advanced action, that checks the value of the counter and plays the appropriate audio clip. I mentioned this in my first answer. If this has to happen with the same click, not a separate button to 'hear', you have to embed the previous action as a mimicked standard action in the first decision. A shared action will not be possible in that case:
First decision 'Always'
IF 1 is equal to 1
Increment v_counter with 1
Disable SB_One
Second decision 'One'
IF v_counter is equal to 1
Play Audio_1
Third decision 'Two'
IF v_counter is equal to 2
Play Audio_2
.....etc
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Thanks - that did it
Jan