Copy link to clipboard
Copied
...
Hello !
(Cpt 2017 - Non-Responsive - Html5 publish)
I made a D&D exercise where the learners have to put some words (drag items) in the correct order so as to make a sentence (in a single drop area).
Everything is fine with the sequence action. But only if they drag the items in the correct order at first.
I try to make the items re-draggable, so if they make a mistake they can correct it without redo everything... But then, the validate action is no more operational even if the draggables are finally in the correct order !
So is there another way to validate this order ? (With the X-positions of the items for example ?)
Thx !
...
Copy link to clipboard
Copied
Yes, I believe you can achieve your goals with the following steps. I created a drag and drop with five shapes all required to be dropped into a single drop target. I selected Reset All so that failed attempts would return all the shapes back to their original position, and I also added an Undo button to undo the last move if it was incorrectly selected.
I selected a Tile Snap behaviour to ensure the items are readable once dragged over.
Then I went to the Options tab of the Drag and Drop panel and clicked on Set Correct Answers. This opens the Correct answers window. From here you can change the type from Combination to Sequence. This will enforce the order of the items which you can use the up and down arrows to reorder if necessary. You'll see that labelling your objects becomes important when conducting this sort of work.
I did select Redrag the dropped source but I'm not sure this is really necessary. I only find this useful if there are other drop targets that might get drag objects accidentally dropped on them. In this case, the Undo button will cover off correcting the last mistakenly dragged items.
Copy link to clipboard
Copied
I don't really understand your question. Could you insert a screenshot of what yuo want on the stage 'words in correct order'?
You want them to be able to redrag items without having to reset all the drag sources?
Copy link to clipboard
Copied
...
First of all, thanks for your answers !...
And here are some screenshots to clear what I need :
(Sorry Paul it's in french !... I know Lilybiri has no problem with it ! Hi hi !...)
So here I have a few words (my drags item). In this example there are just 7... So it's ok even if I don't need them to be re-draggable...
And here is my drop area... With tile selected... And I select also Sequence in the Set correct answers type...
But in other exercises, I will have more than 7 items to drag... So it would be cool If the learners could re-drag them if they think they have made a mistake... But after, even if the order is finally correct, the submit message couldn't be the correct one !...
So I want Captivate to validate the right answer even after re-drag the words... (without submit before !)
Don't know if it's crystal clear now ^^ !!... Hope so !...
Thx anyway !...
...
Copy link to clipboard
Copied
Je vais regarder demain, trop tard maintenant.
En tout cas if faut choisir l'option 'Auto Submit' (valider automatiquement). La réponse ne serait acceptée que quand elle est correcte.
Copy link to clipboard
Copied
...
Oui... Trop tard pour activer les neurones efficacement pour moi aussi !...
Bonne nuit !... A demain !!...
...
Copy link to clipboard
Copied
...
Bonjour !...
So... I try again this morning all your solutions... again without any success !
Captivate takes into account the order of the drag movement instead of the final position of the drag items.
So I think it's not possible to allow the possibility of re-drag the items for this purpose... (unless using the undo buttons... )
I will do that way so... Even if I'm not 100% pleased with this solution !
Thx for your help !...
...
Copy link to clipboard
Copied
Bonjour, on avait une coupure de courant annoncée, et répondre par 4G sur le mobile était trop compliqué.
That is what I suspected, you cannot use the Sequence option at all for D&D in this case. That is indeed only meant as an alternative to combination (which you need), where only the sequence of answering is taking into account, not the sequence of the drag objects. That is the reason why it worked for the first attempt where sequence and the corrrect order were the same. I was confused by Pau's answer because my understanding of the question was totally different.
I think it can be done but not in an easy way. You will have to track the sequence of the drag sources in the drop target using the Object actions and tracking variables. It would take me some time to figure it out, but something in the sense of this very old artcile:
Sequence Check - Captivate blog
Another idea: if this is not a scored D&D slide (forgot to ask it), you could reset the sldie in another way, thus having a first attempt (where it works- each time? I used that approach in this blog post for a D&D slide:
Built in States for Drag&Drop objects - eLearning
You will have to click on the link to see the interactive movie, because in the portal I cannot insert an iFrame. I have the same post on my personal blog as well, but bit older version.
Copy link to clipboard
Copied
...
Sorry... This is still quite confusing for me !... And I don't manage to configure how to associate the drags with a specific order... (I'm still a newbee in Captivate ! )
But your posts give me a good idea : instead of dragging the words, maybe I could just click on them in the correct order ?...
(and make the correct sentence appears word by word...)
I will have a try later with this solution and this could be another type of this exercise which is ok for me !...
I will let you know if I succeed in this try... But I return to my "simple" drag for now !...
Great thanks as usual for your help !...
...
Copy link to clipboard
Copied
I just made something along the same lines. Your idea can work if you have
1. A target drop zone around the original word location - I call mine "origin"
2. Separate drop zones for each word - space them out equally like in your drag source example. It won't look as nice as when tiled in a single drop zone, but it makes your exercise possible.
3. Variables
4. A Check button
5. Advanced Actions -
All words can be re-draggable. You can add a Reset button to start over, but you will have to make a custom one to reset all the v_wordx_correct variables to 0 again. It will also have to go to a blank page in front of this exercise that has a duration of 0.1 seconds or an On Enter action to go to your exercise page so that the drag sources will all go back to their start positions (as if the page was entered for the first time).
Layout
Variables
Drop actions
Check button - add values
Check button - all is correct
Check button - else incorrect
Feedback shape states
Game in progress - incorrect placement (I used a text caption to show the variable values)
Game correct - Next button appears!
Enhancements
Good luck!
Copy link to clipboard
Copied
...
Big thx for your answer and your time !...
Your solution seems to compile Lilybiri's posts clearly.
But I'm working now on sentences with more than 10 words... ... And so the idea of putting as many drop zones (without the fact that the presentation isn't so nice as you say) doesn't please me again !... Sorry !...
Nevertheless, your answer gives me new ideas for new activities !... Which is great again for me !...
So thanks again !...
...