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I suspect that the answer is 'no' but perhaps an expert could confirm: is it possible to produce a drag-and-drop quiz in which the draggable elements are randomly arranged at the start of the quiz? The rationale is to ensure that students cannot cheat so easily ...
As an alternative, is it possible to create two or three different drag-and-drop quizzes (each quiz on a separate slide) and randomly present the student with only one of those slides / quizzes? I realise from other posts that drag-and-drop is incompatible with question pools; what I am thinking of here is a slide at random, not random questions as such.
Responses would be appreciated.
I don't think your first scenario is possible, but I'm not a JS expert, nor have I experimented enough with the new CPExtra widget. However with a proper setup, cheating is not that easy for D&D.
Second scenario seems more possible: you can generate easily a random number (example: between 45 and 47 if your D&D slides have those numbers) and use that number for navigation. Of course you'll have to take into account that all navigation will have to be custom (no playbar), because you'll have to a
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I don't think your first scenario is possible, but I'm not a JS expert, nor have I experimented enough with the new CPExtra widget. However with a proper setup, cheating is not that easy for D&D.
Second scenario seems more possible: you can generate easily a random number (example: between 45 and 47 if your D&D slides have those numbers) and use that number for navigation. Of course you'll have to take into account that all navigation will have to be custom (no playbar), because you'll have to avoid that the other 2 slides are visited. This will mean as well that you have to turn on Branch aware to have to correct score at the end because the score of the 3 D&D slides will all be present in the Total score. Indeed, question pools are not possible for D&D.
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Thanks Lieve, much appreciated.
Grant