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Hey, a weird thing I've encountered 2 or 3 times in the past couple of years, and just versioned back to work around. But I think it's worth asking if anybody has seen this or if there is something I am doing that is causing this.
So it's content that is viewable within the state view, and works fine in general. But every so often, only some of the content is subsequently editable....so stuff appears on the stage, fine, but if I go to state view for the object, I see only part of the content on stage, but can see all of it in the state view. Example below to illustrate. So the 3 boxes appear on stage at the right time, but I can't edit two of the three.
Any help would be appreciated or I'll just need to roll back or recreate the object again.
But you have multiple objects. Why not make each of the text objects a multistate object? How did you add the extra objects to start with in the Normal state?
Mostly I see that it is 'complex' because users hop in without any training nor viewing tutorials. Personally the mutlistate objects are one of the best features added to Captivate since they introduced the wonderful shapes. I published a lot about mutlistate object use. Here is one link:
http://blog.lilybiri.com/about-state-commands-and-a-progress-bar
I don't make conclusions, but since I didn't get the answer I was looking for: 'how did you add the extra objects to the Normal state?' it seemed that multistate objects are bit misunderstood. Did you answer that question? It looks like you created a group of objects and want to use the group as multistate object, which is not possible.
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It's fake patient data by the way.
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I find this a weird issue. Why do you use a multistate object with only one state? I have no idea how you can have multiple objects in a state of a multistate object, unless you added them in a particular state. This is not an interactive object, I presume? What was your goal for this workflow, maybe I could understand better. Since a couple of days I have looked at this question but didn't answer. Since no one else answered, I feel compelled to ask more explanations.
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Yes I know this doesn't have a second state yet. But when I came back to duplicate the state, I couldn't edit all parts of it!
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You still didn't explain why you want to do this? What is the goal?
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Well I wanted to have different text appear in the different states of the object. I've done it before and it worked fine. It's not something I do that often, so I can't figure out if there is some weird bug or my weird workflow is throwing up objects that appear on stage, and then in state view, I can seem them on the filmstrip view of the state, but not on the state view 'stage' to edit. I think it may be a bug, because I can do initial edits when I go into state view, but for some reason after saves etc only parts of the state view bits are edictable, but it's still viewable on the main stage, which is kind of weird and frustrating!
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But you have multiple objects. Why not make each of the text objects a multistate object? How did you add the extra objects to start with in the Normal state?
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Maybe your first question contains the solution.
The second question "How did you add the extra objects to start with in the Normal state?" I need to see if I can replicate it. I am maybe doing something consistently (though infrequently) wrong I guess if I am just quickly trying to get stuff down. It still doesn't answer the question why objects a viewable but not editable.
But thanks, I think I need to be more consistent in my workflow and not assume that I should be able to edit every bit of every object I create. Weird, but hey ho. This is Captivate.
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I don't mean Captivate is buggy, but it's complex.
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Mostly I see that it is 'complex' because users hop in without any training nor viewing tutorials. Personally the mutlistate objects are one of the best features added to Captivate since they introduced the wonderful shapes. I published a lot about mutlistate object use. Here is one link:
http://blog.lilybiri.com/about-state-commands-and-a-progress-bar
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I have had some training viewed tutorials etc I agree multistate objects are great and I usually have no problems. I'm sorry that you don't like that I stumbled across this weird issue, asked if anybody had any insight and you decided to generalise about my competence.
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I don't make conclusions, but since I didn't get the answer I was looking for: 'how did you add the extra objects to the Normal state?' it seemed that multistate objects are bit misunderstood. Did you answer that question? It looks like you created a group of objects and want to use the group as multistate object, which is not possible.
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I tried to answer it ""How did you add the extra objects to start with in the Normal state?" I need to see if I can replicate it. I am maybe doing something consistently (though infrequently) wrong I guess if I am just quickly trying to get stuff down. " You're clearly not very patient with people who maybe are not at your level of expertise. I would just close this thread.