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HTML5 output - drag and drop interactivity doesn't pause

New Here ,
Feb 25, 2020

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I used the drag n drop wizard to create an interaction in Captivate 2019. 

This interaction is for 1 attempt, where the drag source bounces back when not on the right drop target. 

Each drop target uses object actions set to No action.

The Pause After: time is set to 1.5 sec.

When I preview it regularly, it works fine. When I preview as HTML5 in Browser, it doesn't pause. Same with a published HTML5 version on the website - no pause.

What am I missing? I noticed a reference in another posting to uncheck the 'Continue playing the project' option - but I can't find that. I've used it before, but I can't find it now. 

I'm thinking this is a simply fix, but I can't figure it out. So all help is welcome!

 

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HTML5 output - drag and drop interactivity doesn't pause

New Here ,
Feb 25, 2020

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I used the drag n drop wizard to create an interaction in Captivate 2019. 

This interaction is for 1 attempt, where the drag source bounces back when not on the right drop target. 

Each drop target uses object actions set to No action.

The Pause After: time is set to 1.5 sec.

When I preview it regularly, it works fine. When I preview as HTML5 in Browser, it doesn't pause. Same with a published HTML5 version on the website - no pause.

What am I missing? I noticed a reference in another posting to uncheck the 'Continue playing the project' option - but I can't find that. I've used it before, but I can't find it now. 

I'm thinking this is a simply fix, but I can't figure it out. So all help is welcome!

 

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Quizzing and LMS

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262

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Feb 25, 2020 0
Most Valuable Participant ,
Feb 25, 2020

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Do you use the Submit button?  Is this D&D slide set up as a Knowledge Check slide or a scored slide?

Only for simple Object actions it is necessary to unceheck the option 'Continue Playing the Project'.  

Your sentence about 'preview regularly' is very confusing. If this is a non-responsive project it is necessary to use only F11, Preview HTML in Browser to see the correct functionality, because all other Preview methods use a SWF file. Something is really wrong in the setup. 

Which version are you using, full number please as mentioned under Help, About Captivate. Are you on Windows or Mac?

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Feb 25, 2020 0
New Here ,
Feb 25, 2020

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I use the Submit button. This is a knowledge check slide in a non-reponsive project - version 11.5.1.499, on Windows 10. 

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Feb 25, 2020 0
Most Valuable Participant ,
Feb 25, 2020

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OK, looks good. What is  the Success and Last Attempt action?  Sorry, the Last Attempt action is wrongly indicated as Failure action, which is the case for your setup which is with 1 attempt.

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Feb 25, 2020 0
New Here ,
Feb 25, 2020

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Both On Success: and On Failure: are set to Continue

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Feb 25, 2020 0
Most Valuable Participant ,
Feb 25, 2020

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Still bit weird.  Since it is a KC slide, would increase the number of attempts. I use to set up the Go back for the drag actions always using Object actions. I do not know how you did set it up at all, but it looks like either the Success or the Last Attempt action is triggered. How did you set up the 'Go Back for wrongly dragged items?

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Feb 25, 2020 0
New Here ,
Feb 25, 2020

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Let me be clear - when I say KC, it's not an official "Knowledge Check Slide" which has no drag n drop option, it's just a regular slide. And I do as you do for setting up the Go Back action on Object Actions. All drop targets look like this: 

 

zz_drop target Object Actions.png

 

What else can I show you?

 

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Feb 25, 2020 0
New Here ,
Feb 25, 2020

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OK - I decided to totally recreate the interaction using none of the pieces from the first one - and it worked!!!

Don't know why the first one didn't work - all settings mirror each other to the best of my knowledge. 

Thanks for mentoring me on this. `;o)

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Feb 25, 2020 0