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Show/Hide Smart Shape, go to next slide, button in Knowledge Check slide

New Here ,
Jun 06, 2018

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I am using Captivate 2017, and am fairly new to creation of on demand eLearning.

What I would like to do is hide the smart shape, "next slide" button until After the user “click anywhere on the slide or ‘y’ to continue” from the feedback (correct or incorrect).

Not real familiar with variables, advanced actions, or states.

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Correct answer by Lilybiri | Most Valuable Participant

You don't need a Next button, but you could decrease the waiting time by moving the pausing point which is visible on the timeline more towards the end. 'Continue' means that the playhead is released but still has to travel the inacitve part of the quiz slide, which is the part after the pausing point. You could change 'Continue' to 'Go to Next Slide', but for low bandwidth that could create a problem.

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Show/Hide Smart Shape, go to next slide, button in Knowledge Check slide

New Here ,
Jun 06, 2018

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I am using Captivate 2017, and am fairly new to creation of on demand eLearning.

What I would like to do is hide the smart shape, "next slide" button until After the user “click anywhere on the slide or ‘y’ to continue” from the feedback (correct or incorrect).

Not real familiar with variables, advanced actions, or states.

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Correct answer by Lilybiri | Most Valuable Participant

You don't need a Next button, but you could decrease the waiting time by moving the pausing point which is visible on the timeline more towards the end. 'Continue' means that the playhead is released but still has to travel the inacitve part of the quiz slide, which is the part after the pausing point. You could change 'Continue' to 'Go to Next Slide', but for low bandwidth that could create a problem.

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Jun 06, 2018 0
Most Valuable Participant ,
Jun 06, 2018

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Not really familiar with the default design of quiz/KC slides neither.

Normally the Submit button is the button that will control the two-step Submit process, and you don't need a Next button at all. That process is:

  1. User clicks Submit and the feedback message appears. The playhead is not released, slide remains paused (at 1.5secs) if you didn't change the pausing point) to allow the reader to read the message
  2. User clicks on the slide or presses Y, the playhead will be released and the actions specified as Success or Last Attempt will be executed. If you kept the default situation of the KC slide, it is set to InFinite attempts, which means that only the Success event is available, the user has to enter the correct answer.

What did you change to the setup? I think you didn't keep Infinite messages?

Do you need a Next button? I have some workarounds for it, but wait for your answer.

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Jun 06, 2018 1
New Here ,
Jun 06, 2018

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Thank you for your quick response.  I am unsure whether or not I need the Next button.

The idea is that it doesn't matter whether they get it right or wrong, similar feedback is given in both instances and the user should move to the next question (in this case).

I did change the Number of attempts to 1 and on Last Attempt, Continue.

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Jun 06, 2018 0
Most Valuable Participant ,
Jun 06, 2018

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You don't need a Next button, but you could decrease the waiting time by moving the pausing point which is visible on the timeline more towards the end. 'Continue' means that the playhead is released but still has to travel the inacitve part of the quiz slide, which is the part after the pausing point. You could change 'Continue' to 'Go to Next Slide', but for low bandwidth that could create a problem.

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Jun 06, 2018 1
New Here ,
Jun 06, 2018

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Thank you.  This really helped.

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Jun 06, 2018 0