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I have loaded an existing puppet into CH Beta, but cannot turn on body tracker

New Here ,
Oct 02, 2021 Oct 02, 2021

The existing puppet works as it does in CH i.e. facial and eye movements, head and dragable parts etc, however when exictedly loaded the puppet into the CH BETA version. I expected to hit the body tracker to turn it blue and have some fun. The problem I am having is that it will not turn on (blue) but gives me a message that I do not understand, it says "Body tracker requires a puppet with an armed (active) and enabled Body behavior" how do I resolve this please?

 

I have been a long time user of photoshop but not of CH and I have just converted one of my characters for a kids book into a CH puppet, so it may be somnething I have not done in the commercial CH program. 

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Adobe Employee ,
Oct 03, 2021 Oct 03, 2021

You need to apply the Body behavior to your puppet. I don't have a machine nearby, but from memory: select the puppet in the project panel, and then click on the "+" in the properties panel Behaviors section and choose Body from the list. Or, from the Puppet panel, make sure the top level is selected (or a group containing all the body parts), and click on the behaviors menu next to the group name to choose Body.

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New Here ,
Oct 10, 2021 Oct 10, 2021
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Thank you for you help!

 

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