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Hello. It seems that after I installed motion libray onto my puppet, the Limb IK behavior stopping the arms from stretching stopped working. I am wondering if I could get help. Right now, I don't have any walk behaviors and I only have different views for the head group. I am just wondering if Motion library is affecting the dragger for arm stretchiness.
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Do you have Body and Limb IK behaviors on the same layer as Motion Library? If not, try that. The Rigging Issues panel at the bottom of the Puppet panel will warn you about this if needed.
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(since Motion Library is released, you are encouraged to post Motion Library questions to the non-beta forum)
If you can share the puppet here or through DM with a link to Creative Cloud/Dropbox/Google Drive etc., I can take a look. I have a feeling this has nothing to do with Motion Library.
If the stretching is coming with Dragger animation, please make sure that Dragger is set up at the same hierarchical level or above Limb IK. Try deleting all Dragger behaviors on the puppet and just put one Dragger at the very top of the puppet.
If Dragger is put at the leaf level, Dragger gets evaluated after Limb IK, making Limb IK impossible to catch the Dragger animation.
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