Exit
  • Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
  • 한국 커뮤니티
0

Linking CH Beta to Premier

Explorer ,
May 25, 2021 May 25, 2021

When I link my recorded puppet to Premier, all of the recordings are available, except for the Body Tracker movements.  Is this feature available via the dynamic link in Premier?  Thanks!!

TOPICS
Feedback , Question
591
Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines

correct answers 1 Correct answer

Adobe Employee , May 26, 2021 May 26, 2021

Use the Beta version of Premiere Pro and it should work. (Dynamic Link only communicates betas to betas, so in your case if you're using the regular version of PPro you're also using the regular version of Ch to render the dynamic link, which doesn't have the Body behavior).

Translate
Adobe Employee ,
May 26, 2021 May 26, 2021

Use the Beta version of Premiere Pro and it should work. (Dynamic Link only communicates betas to betas, so in your case if you're using the regular version of PPro you're also using the regular version of Ch to render the dynamic link, which doesn't have the Body behavior).

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Explorer ,
May 26, 2021 May 26, 2021

Thanks Dave!

Well, here's my first attempt to use this feature.  I am not an animator, but love using this tool for Instructional Design/eLearning.  I'm currently working on a course that includes dance instruction for kids and this option would be great as I was mostly planning on using live video, with other interactive features.  So, this song, Macarena, probably wasn't the best selection for Hopscotch, but I'll review rigging modes and see what other puppets might work.  I gave up getting the frog to jump.  Ideas?

Great product, btw!!!

https://youtu.be/29NtVb9XoOg 

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Participant ,
May 27, 2021 May 27, 2021

If you crank up the Head Position Strength under the Face behavior to 400%, I think you'll be able to get Hopscotch to jump better. Also, if you increase the Ankle Flexibility in the Limb IK behavior, that might provide more natural looking ankle bend for a jump.

 

P.S. I love Macarena Froggie! So fun!

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Explorer ,
May 27, 2021 May 27, 2021

Thanks Emily, I will definitely try that out!  I need to re-record anyway to use the opposite arms so the video matches the instructions.  I'm also going to see if I can make the movements a little bit faster.  Seems to be a little bit of a lag.  No big deal, but looks like Froggie can't keep a beat!!!  

Kim

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Participant ,
May 27, 2021 May 27, 2021

Awesome, can't wait to see it. I think my kids will get a kick out of it, so I'd love to send them to the Froggie macarena dance class when you're done.

 

I'm not 100% sure, but there might be a chance that the entire track is just running a few frames behind as opposed to you needing to do the moves faster. So maybe after you record the moves on the reverse side, if he still seems off beat try sliding the entire Body take track a few frames and see if he's better in time with the music then.

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Explorer ,
May 27, 2021 May 27, 2021

Uhg, I actually made it worse!  I went from a squishy leg jump to almost no jump at all.  Getting a set pose and then running back and forth after hitting record is a bit challenging.  I also tweaked one of the arms in Rig mode and now it kind of 'separates' from the shoulders.  I don't use CH on a regular basis, so I need to spend some time re-watching Dave's tutorial videos.  In the meantime, I found this video that your kids might enjoy.  Actually, I was hoping to mimick some of this animation via CH's new body tracker feature.  Someday!!

https://youtu.be/oXLrwpFH32Q?t=10 

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Participant ,
May 27, 2021 May 27, 2021
LATEST

The one other thing that seems to make a difference for me with jumping is to make sure I am far enough back that my head doesn't go out of the webcam frame when I jump. I didn't realize at first that it was losing tracking of my head and that was killing my jump.

 

I also had the arms separating from the shoulders when I had the Shoulder tag on the actual arm layer, instead of moving it to the Body group (or whatever group is one level up from your Arm).

 

Not sure if that's what you're seeing, too, but just thought I'd throw those out there in case! And thank you for the silly monkey macarana video, so funny!

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines