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Hello i was playing around the idea of making a second mouth for my character and i woul like to switch from one to the other
Here is my hierachy
+Character
Head
| Eyebrow
| Eyes
| | +Mouth
| | | Mouth sad
| | | Mouth normal
Body
So I wanted to use a trigger to switch from one to the other but when I get the two mouths the software doesn't seems to be able to see the second group of layers who have the same pheonems.
So my first group "Mouth sad" is working but my group "Mouth normal" is not.
So I guess the question is, is it possible to make it work ? Is there a hierachy trick or something that i could try?
Thanks
Nevermind I found out what was wrong
My "+Mouth" also had a mouth tag like "Mouth Sad and Mouth Normal"
I also revert the order of my groups "Mouth Sad and Mouth Normal"
Now it's working like a charm
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Nevermind I found out what was wrong
My "+Mouth" also had a mouth tag like "Mouth Sad and Mouth Normal"
I also revert the order of my groups "Mouth Sad and Mouth Normal"
Now it's working like a charm
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Copied
Glad you figured it out! For anyone else searching for this, this video might help: Character Animator Tips & Tricks (September 2016) - YouTube