2 mouths system not working

Explorer ,
Oct 11, 2017 Oct 11, 2017

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Hello i was playing around the idea of making a second mouth for my character and i woul like to switch from one to the other

Here is my hierachy

+Character

      Head

     |     Eyebrow

     |     Eyes

     |     |     +Mouth

     |     |      |    Mouth sad

     |     |      |    Mouth normal

     Body

So I wanted to use a trigger to switch from one to the other but when I get the two mouths the software doesn't seems to be able to see the second group of layers who have the same pheonems.

So my first group "Mouth sad" is working but my group "Mouth normal" is not.

So I guess the question is, is it possible to make it work ? Is there a hierachy trick or something that i could try?

Thanks

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correct answers 1 Correct answer

Explorer , Oct 11, 2017 Oct 11, 2017

Nevermind I found out what was wrong

My "+Mouth" also had a mouth tag like "Mouth Sad and Mouth Normal"

I also revert the order of my groups "Mouth Sad and Mouth Normal"

Now it's working like a charm

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Explorer ,
Oct 11, 2017 Oct 11, 2017

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Nevermind I found out what was wrong

My "+Mouth" also had a mouth tag like "Mouth Sad and Mouth Normal"

I also revert the order of my groups "Mouth Sad and Mouth Normal"

Now it's working like a charm

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Adobe Employee ,
Oct 11, 2017 Oct 11, 2017

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Glad you figured it out! For anyone else searching for this, this video might help: Character Animator Tips & Tricks (September 2016) - YouTube

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