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I am currently creating my first character puppet, and I'm trying to figure out some physics for its hair. It is current separated into two layers (one with the part infront of the head and one behind) but cant seem to figure out how to connect the two. Is it possible to have multiple anchor points on one layer or object
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It sounds like you might be able to use Leader/Follower behavior on the two parts. Make one part the leader and the other part the follower. Here's a quick rundown on the process: Behaviors: body (directly controlled)