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Until now, Character Animator did not have any in-built camera system. Hence, to make any camera movement changes like zoom in/out and panning, etc we used to switch to other applications like Adobe After Effects.
For the world of animation, it becomes boring to see the characters/puppets in the same position with the same background for a long time.
Adobe Character Animator (3.0) gives us an opportunity to make the experience better and the video more interesting to watch.
Check out the details of the feature here: https://helpx.adobe.com/adobe-character-animator/using/scene-cameras.html
Feel free to reach out with more questions!
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