Exit
  • Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
  • 한국 커뮤니티
0

Anyone know a way to downsize your puppet in starter mode?

New Here ,
Aug 05, 2025 Aug 05, 2025

I have rigged a nice large puppet in pro-mode (with all sorts of triggers and replays ready for use in starter-mode). I was thinking, that the character could just be rescaled in starter-mode.

But that is not possible…

Can I somehow resize the .puppet-file in pro-mode before importing into starter-mode?

Or any other tricks?

Thanks in advance

TOPICS
How to , Puppet movement , Rigging
600
Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines

correct answers 1 Correct answer

Community Expert , Aug 08, 2025 Aug 08, 2025

Load the puppet whose scale has been changed in Pro Mode into Starter Mode.

1) Change the scale value in Scene Transform.
2) Press the Puppet Track Behavior icon.
3) Check that the scale in Rig Mode is the same as the value changed in Scene.
4) Export the puppet.

5) Check the scale in Starter Mode.
Thank You
push_icon.png

Translate
Community Expert ,
Aug 05, 2025 Aug 05, 2025

My first thought would be to use the Transform properties to scale the puppet to the size you want it to be and then export the result as a new puppet. I tried that with the Stardust puppet, but it imported into Starter at its default size. Re-sizing the original file would almost certainly require you to re-rig the puppet. I'll let you know if I think of anything.

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Aug 05, 2025 Aug 05, 2025

Thanks - I tried the resizing in pro-mode and - as you say - it still imports into starter as default size. It would be great if I can avoid re-rigging the whole thing again - so yes, please - let me know if you have any other great ideas. 

And thank you for sharing your thoughts on the problem 🙂

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Expert ,
Aug 07, 2025 Aug 07, 2025

It's probably not the solution you're looking for (and I strongly recommend making a backup of your files and exporting the puppet), but if you edit the puppet from within Character Animator by right-clicking on the puppet file and selecting "edit original," you can open the file in either Photoshop or Illustrator (depending on the original file type) and scale the image there. When you return to Character Animator after saving your changes, you will be able to go back into the puppet rigging and move any nodes that are no longer aligned with the original art. You still have to do some work with the rigging, but maybe it will still save you some time.

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Aug 08, 2025 Aug 08, 2025

Thanks for this idea. 🙂

I think, I found another way though....this video explains how to preserve all sorts of settings from pro-mode to a puppet-file. (look around timecode 1:30) I included a screenshot as well

That seems to include scaling! I've testes a few times and it seems to work. 

https://video.search.yahoo.com/yhs/search?fr=yhs-fc-2450_7&ei=UTF-8&hsimp=yhs-2450_7&hspart=fc&param...

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Expert ,
Aug 08, 2025 Aug 08, 2025

Load the puppet whose scale has been changed in Pro Mode into Starter Mode.

1) Change the scale value in Scene Transform.
2) Press the Puppet Track Behavior icon.
3) Check that the scale in Rig Mode is the same as the value changed in Scene.
4) Export the puppet.

5) Check the scale in Starter Mode.
Thank You
push_icon.png

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Expert ,
Aug 08, 2025 Aug 08, 2025

Thank you very much, k_oshiro!

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Aug 10, 2025 Aug 10, 2025
LATEST

Thanks for your help, k-oshiro!

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines