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Arm IK finds every handle, doesn't work though

Explorer ,
Aug 15, 2019 Aug 15, 2019

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I have a quite simple puppet, with only one view, no head turns, just the front. Just like in Dave Werners Tutorial I added Arm IK to the top level puppet. Every bodypart is found, just once, like it needs to. But it does not work. I can stretch the arms to infinity and beyond and elbows cannot change direction. Does anybody see a mistake? Where can I start my search?

Mauzi Fehler_01.jpg

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correct answers 1 Correct answer

Explorer , Aug 15, 2019 Aug 15, 2019

OH MY GOD GUYS! For real? Arm IK does not work if you put a dragable Handle on the hand, instead of making the wrist dragable. I love the opportunities Character Animator gives me, but sometimes you really drive me nuts

So, if youhave the same problem: DO NOT add more handles to your arms.

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Explorer ,
Aug 15, 2019 Aug 15, 2019

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OH MY GOD GUYS! For real? Arm IK does not work if you put a dragable Handle on the hand, instead of making the wrist dragable. I love the opportunities Character Animator gives me, but sometimes you really drive me nuts

So, if youhave the same problem: DO NOT add more handles to your arms.

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Explorer ,
Sep 29, 2019 Sep 29, 2019

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Thank you for discovering the solution. This has been driving me nuts! Adobe should fix this for sure, but at least there is a workaround.

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