arms disappear when adding cycle layers to element

New Here ,
Nov 25, 2020 Nov 25, 2020

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Hello. I have ran into a bit of an issue with my puppet. For this puppet I'm doing animation poses by only using cycle layers- not draggers. Then assigning triggers to the layer. It works expect when the character is in idol the arms disappear as seend in the screenshot. Not sure if there is a solution. Is it possible to do this? Thank you guys! 

 
Capture2.JPGCapture1.JPG
 

 

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Bugs , Feature requests , How to , Puppet movement , Rigging , Tips and tricks

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