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Is it possible to create audio triggers?
Example
If I trigger a motion that makes the character sneeze, he does a pre-recorded ac-hoo, or even, when triggered, the character plays an audio clip, which either I create a cycle sequence to lip sync to or CH is able to lip sync to the playing audio?
If this is possible it certainly opens up a lot of opportunities for something I have in mind.
Following up here years later: we added this feature to version 3.0 in 2019. See here for details: https://community.adobe.com/t5/character-animator-discussions/add-triggerable-audio-using-adobe-character-animator-3-0/td-p/10712221
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Currently no, but it has been asked enough to be put on our backlog. Someone once did figure out a way to trigger stuff with some third party program (press X to trigger both the CH trigger and a sound in another app), but I don't remember what it was.
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It would be a very good tool if you could trigger pre-made responses, especially if a person were interacting with a puppet on screen during a presentation
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Following up here years later: we added this feature to version 3.0 in 2019. See here for details: https://community.adobe.com/t5/character-animator-discussions/add-triggerable-audio-using-adobe-char...