Copy link to clipboard
Copied
Basically, I have a real complicated rig, and I had this idea of making the glints in my eyes shimmer a little whenever I blink. I made up the animation, but when I add it to the eye blink tag, it all goes haywire. Some things disappear, others get added to the cycle, it's so strange.
Finally I understand why. When you set something as a blink animation, everything underneath it will disappear whenever it blinks, that way you don't have the pupils popping out or whatever. So all the face animation that normally goes under my eyes just disappear. This makes sense, but now, if I have something that's attached to the auto-blink animation that's going underneath the eyelids, well, things get weird.
Either the glint doesn't exist because it's vanishing underneath the blink cycle, or because it's part of the blink, I can choose to make it longer, and I just won't have pupils until it finishes because it thinks that they're also eye lids.
Moving it outside of the group doesn't seem to work because now my entire head vanishes, because it's just whatever is underneath seems to be vanishing.
I have a few more ideas I'm going to try, but if anyone has an idea, maybe a box I can check to just not hide things underneath the blink cycle, I'd be so appreciative. I've gone through and deleted the eye tags and things, that doesn't seem to have changed anything.
Copy link to clipboard
Copied
Japanese was converted to English using translation software.
Normally, by separating layers, other layers do not disappear when the "blink layer" functions.
I explain it on my YouTube channel.
It is in Japanese.
https://youtu.be/fx-npRpszqQ?si=OewcAAnLP3OdjR0V
I hope it will be helpful.
Thank you.
Get ready! An upgraded Adobe Community experience is coming in January.
Learn more