• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
0

Bodymovin wont render from Character Animator

New Here ,
Sep 09, 2021 Sep 09, 2021

Copy link to clipboard

Copied

Hi, for some reason, Bodymovin wont render animations imported to Adobe Effects from the Adobe Character Animator. I tried to do it over and over.  It only shows blank file. Is there any suggestions?

TOPICS
Bugs , Camera , Crash , Download and install , Dynamic link , FAQ , Feature requests , Freeze or hang , How to , Puppet movement , Rigging , Tips and tricks

Views

371

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Expert ,
Sep 09, 2021 Sep 09, 2021

Copy link to clipboard

Copied

LATEST

Bodymovin only exports native vector animation from After Effects, and even then there are a number of limitations. Character Animator projects, if Dynamically Linked or rendered out, are raster content and are not supported by Bodymovin. There is no way to get an animation created in Character Animator exported via Bodymovin, you would have to recreate the animation in After Effects using native shape layers (not Photoshop layers and even Illustrator layers with "Continuous Rasterization" enabled), and you'd have to work within the confines of what the Lottie framework, Bodymovin, and browsers support.

 

https://github.com/airbnb/lottie/blob/master/supported-features.mdAfter Effects supported features ·...

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines