CA - texture changes/overlay with different camera views?

New Here ,
Dec 01, 2017 Dec 01, 2017

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Hi!

I was looking at this video by Okai Samuari Character Animator Tips & Tricks (December 2016) - YouTube  It talks about different camera views (4:30). I was wondering if it's possible to easily assign variations of the puppets to the different closeup views. The way I'm thinking is that in the wide view you may not want much texture or details on your puppet, but in the zoomed in view you may want to show much more details of fur/texture. And that change between the views may not be corresponding just to the zooming in of the puppet. But you may want to add extra texture and details to the zoomed in version. So it would be great if you could just have alternate puppets with that extra overlay/details.

Thanks!

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