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I'd like to create one camera and its triggerable shots to be able use it across multiple scenes. Is there a way to save a global camera or resusable camera that I can just drag into each scene?
I could have it in a "recording scene" where I nest other scenes in there to have the camera movements work from one place but this means I won't get to go back and edit those movements for each segment (my project needs to be split into 2-3 minute sections).
Am I missing something or do I need to create the camera shots each time in each new scene?
Hmm, yeah it does seem like there's not an easy way to transplant a camera and its shots into a new scene (can't drag and rop or copy/paste). Maybe since the camera shots tend to be a bit tied to scene composition, we didn't think of making that easy.
Probably the best workaround I can think of is to duplicate the scene with the camera you want and then delete things you don't want. If you find you'll want to re-use just the camera but change all the other elements (and thus have to keep deleting
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Hmm, yeah it does seem like there's not an easy way to transplant a camera and its shots into a new scene (can't drag and rop or copy/paste). Maybe since the camera shots tend to be a bit tied to scene composition, we didn't think of making that easy.
Probably the best workaround I can think of is to duplicate the scene with the camera you want and then delete things you don't want. If you find you'll want to re-use just the camera but change all the other elements (and thus have to keep deleting the same things each time), you could keep the scene with just the camera and common elements separate (name it "Scene Template" maybe) so you can always just duplicate that when you want a new scene.
Hope that helps!
Dan Tull
Character Animator Team
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I didn't realise you can duplicate scenes. 🤦:male_sign: That's the workaround for now so. It would be great if we could have a way of having a global camera in the future though but this will work just fine until then. Thanks for your help.