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Can I develop extensions to Character Animator?

Explorer ,
Nov 02, 2017 Nov 02, 2017

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I'm starting to develop Adobe Extensions and like to know, if it's possible to write scripts to Character Animator, as I'm doing for AE.
Thanks.

Rubens Nobre

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correct answers 1 Correct answer

Adobe Employee , Nov 02, 2017 Nov 02, 2017

Officially - unfortunately no, not yet. But if you dig into the application files, you can see that all the behaviors are written in javascript. Eventually we plan to document these and open them up for everyone to add to, similar to AE.

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Adobe Employee ,
Nov 02, 2017 Nov 02, 2017

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Officially - unfortunately no, not yet. But if you dig into the application files, you can see that all the behaviors are written in javascript. Eventually we plan to document these and open them up for everyone to add to, similar to AE.

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Explorer ,
Nov 02, 2017 Nov 02, 2017

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Hello... You know if structure is based on AE scripting guide or if is something absolutely new?

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Community Beginner ,
Jan 07, 2023 Jan 07, 2023

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Any news on this?

Specifically, adding CEP support for Character Animator.

 

It will be extremely valuable to let the community develop some much needed productivity improvements that are not prioritized by the dev team. For example arm recording blazingly fast with the keyboard, build an improved trigger system that lets assign key combinations to triggers so that there won't be a hard limit of 36 keyboard triggers, control the blend time for ctrl+b and more...

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