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Can replays be triggered by motion?

New Here ,
Nov 13, 2024 Nov 13, 2024

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I have a draggable bee puppet with arms. 

I made his arms go wide and closer to his body with Dragger behaviour and turned them into 2 replays.

 

I want the "arms close to body" replay to start when i drag him up (to look more aerodynamic), and "arms wide open" when i drag him down (for the feeling of landing).

 

Since Motion Triggers behaviour only work with layers, I couldn't find a solution for the smooth transition and easing out. (Turning it into cell animation and Cycling Layers isn't working well, especially for the other Replays he does with his arms) 

 

Is it possible to trigger replays by anything else?

 

I think the only solution I have is to Transform him move in Y position and make new replays with it, but I'm not sure if I will be happy with his position in the scene everytime this happens.

 

Thank you!

Samet

TOPICS
Feature requests , How to , Puppet movement , Tips and tricks

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