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Changing Underlying Puppet .psd

Community Beginner ,
Feb 13, 2019 Feb 13, 2019

Is there a way to change the file name of the .psd file that supports a puppet and still keep the connection - similar to replacing the underlying asset in Premiere?  I have used a .psd image to create and rig a puppet in a test environment.  Now, I want to start production and logically name all of the puppets and their associated .psd files without having to re-rig the test puppets.

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correct answers 1 Correct answer

Community Beginner , Feb 13, 2019 Feb 13, 2019

Never mind - I found it.  In the Property Panel of the Puppet, you can change the .psd file that is linked to the puppet.

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Community Beginner ,
Feb 13, 2019 Feb 13, 2019
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Never mind - I found it.  In the Property Panel of the Puppet, you can change the .psd file that is linked to the puppet.

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