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Character Animator crash on startup - Code Signature Invalid

Engaged ,
Apr 04, 2020 Apr 04, 2020

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Hi, my version of Character Animator (3.2) crashes on lauch. I had it working fine a few days ago and now it won't start. I have tried restarting my Mac. Then I tried uninstalling and reinstalling the app. Same results.

 

My log says:

System Integrity Protection: enabled

Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Exception Type: EXC_BAD_ACCESS (Code Signature Invalid)
Exception Codes: 0x0000000000000032, 0x000000013d0da000
Exception Note: EXC_CORPSE_NOTIFY

Termination Reason: Namespace CODESIGNING, Code 0x2

 

What is "Codesigning"? If it is related to having a CC account, I am currently logged into my CC account.

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Bugs , Crash , Freeze or hang

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correct answers 1 Correct answer

Engaged , Apr 04, 2020 Apr 04, 2020

I got some feedback on another forum from Dave S. His reply led me down the path to solving my issue. I found the same issue was happening with After Effects, but not Photoshop. This led me to look into the MediaCore folder that had some older plug-ins in there. Maybe they weren't even all 64 bit. But I removed "Insta360Importer.bundle" and everything is working great again.

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Engaged ,
Apr 04, 2020 Apr 04, 2020

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I got some feedback on another forum from Dave S. His reply led me down the path to solving my issue. I found the same issue was happening with After Effects, but not Photoshop. This led me to look into the MediaCore folder that had some older plug-ins in there. Maybe they weren't even all 64 bit. But I removed "Insta360Importer.bundle" and everything is working great again.

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