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Hey guys,
So I'm having some issues when I introduce the behavior Head Turning to my characters. I'm getting some pulling/warping going on with the eyes as well as my eyelids don stay on the eyes. As I turn they float off of them. I tried checking all my tags and looked at my .ai file to see if I mislabeled anything or put it in the wrong order. I can't see to see what I'm doing. Some help would be much appreciated.
Thanks for the file, I took a closer look - it looks like the lids aren't lined up in the artwork itself:
That's the issue. Go back to the AI and toggle all those layers on to ensure they line up properly. That should do it!
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Ok so here is the link to download my character. If you check it out please let me know what you find wrong.
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With head turns it may make sense to make more parts independent. Note Wilk from http://okaysamurai.com/puppets/ - his eyes, mouths, etc are all independent so they won't pull/warp during the turns. If this causes them to float off too, use the staple tool to keep them fixed into place.
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Ah ok I'll try using the staple tool. I did download Wilk and studied him a lot. I noticed only in the Frontal layer were more head parts independent then the other layers. Was that done on purpose? It just seem like I have something wrong going on. I'll keep working on it. Again thank you so much for getting back to me I really do appreciate it.
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Just tried the staple tool and the pin tool. My lids are all over the place. It really doesn't make sense.
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Thanks for the file, I took a closer look - it looks like the lids aren't lined up in the artwork itself:
That's the issue. Go back to the AI and toggle all those layers on to ensure they line up properly. That should do it!
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Dave you are the man! You were dead on! I don't know how I missed that. Thanks so much I truly appreciate all your help, i really do. Love your tutorials keep them coming.