• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
0

Character Animator Physics... How to move the ground

New Here ,
Mar 31, 2023 Mar 31, 2023

Copy link to clipboard

Copied

When I enable physics for a scene, the physics-enabled objects fall to the bottom of the screen.  This does not work for a scene with perspective.  I want the objects to fall to the level where the puppets are standing in the scene.  I thought about adding static layers with "collide" to the points where the puppets would be standing but I want to know if there is a better way.  Thanks in advance.

TOPICS
How to , Tips and tricks

Views

111

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
no replies

Have something to add?

Join the conversation