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Character Animator Showing Static Image of the Puppet Behind the Puppet in Scene

Community Beginner ,
Nov 26, 2024 Nov 26, 2024

So Basically I've been trying to add another set of eyes to the puppet in which the eyes are Squinting , so i went to Photoshop added two new layers and drew the eyes , Put each layer in it's file "Right Eye, Left Eye" and named each one "Right Squint, Left Squint" and was able to add a trigger that worked and i could trigger.

My problem is as soon as i saved the PS file another set of the puppet showed up (a Static one). My character is able to do everything and i can trigger the Eye Squint but the static image won't go away.

Any Help would be appreciated as i have no clue about what i'm doing as this is my first day on Animation of any sort .

ElKey_TV3375_0-1732656667906.png

Note : Both the puppet are positioned exactly in the same place i just moved the character that's moving (Blue) a bit to the left so you can see my issue.

TOPICS
FAQ , How to , Puppet movement , Rigging , Tips and tricks
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Community Beginner ,
Nov 26, 2024 Nov 26, 2024

Note 2 : Even if i edit the Blink Eyes Layer (That are working perfectly) to the type of eyes i wanna use it causes the same issue.

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Community Beginner ,
Nov 26, 2024 Nov 26, 2024
LATEST

Solved ! 
Apparently the psd file was sending 4 other folders on top of the whole psd so i made the new layers i created shareable put them in the characters file and then just deleted those 4 additional folders !

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