Hi! I like the precision and control of using marker expressions on a Duik rigged body, the actions and poses are quickly reusable once I've keyframed them. I also like the performative head and mouth animation of CH and am trying to combine the two. I export my CH head talking and import it into my AE duik project. My challenge is coming up with the right transformation expressions to properly parent the CH head to the duik head in my duik precomp. It has to be a precomp as I'm using marker expressions with actions/poses. Has anyone found a reliable workflow and expressions for this? I've attached a screenshot of what I'm doing.
Have you found the best way to this kind of workflow? I'm just trying to figure out the best way to use both ChA and DUIK. I like how ChA moves the entire body of my character. Since I don't need to move my character (it stays in the same place) and just move it's hips, ChA works great for this. The problem is with the hands. My character needs to clap, and ChA is not advanced enough to make it realistic and synched to music. So I want to clap in AE using DUIK. So I just need to attach the arms to the whole body... I made markers on my character shoulders and then motion tracked them in AE. Works ok, when the arms don't move. But when they start, they're not well glued to the body.