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Is it possible to save my Scene Camera in the same way I can save puppets? For my cartoon I have a variety of scenes that I may use for a video, and each of those uses a specific camera that I've set up. I'd like to be able to save the Scene Camera along with my puppets, and just import them as-needed for each project.
Currently, the only way I've found to do anything like this is to make a template project that has all of my puppets and scenes set up with their respective cameras. However, I'm often updating my puppets (which means I'd have to update my template each time, which is time-consuming), and each video may only use 2-3 of the scenes I have. Making a project with all of the unneeded scenes every time means I'm adding in a bunch of unnecessary files, which isn't ideal.
If I could just save the Scene Camera and import it in the same way I do for my puppets/backgrounds it would streamline the workflow considerably.
Out of curiosity, why build in robust controls like triggers/replays if we can only use a camera for one scene? Seems a bit silly to have to rebuild it for each project/scene.
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