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Customizing Puppets form Puppet Maker - Do I have to start over?

New Here ,
Aug 10, 2024 Aug 10, 2024

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I'm totally new to Adobe Ch and I took a puppet from Puppet Maker and Generated it into Character Animator to help teach me the preset behaviors and triggers. I want to change a few things about how my puppet looks like the hairstyle or shirt style using Adobe Illustrator or Photoshop (the changes I want are not offered in Puppet Maker).

 

Let's say I do this, and so when I update my puppet and import it back into Adobe Ch, do I have to re-assign everything like riggingbehaviors and triggers? Is there a way to not have to do all this? Will it work if I upload the puppet as the same file name? (Sorry, if this sounds like a dumb question... )

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How to , Rigging , Tips and tricks

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Community Expert ,
Aug 11, 2024 Aug 11, 2024

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It is possible.
For example,
1) Open the puppet created in Puppetmaker in Photoshop and create a new hat layer.
2) Save over and return to Chracter Animator.
3) Add a trigger to make the hat appear.
(4) The trigger already created will also be reflected.
Try it yourself.
Thank You.

 

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