Distortion (esp. in eyes) whenever I try to use Head Turner

New Here ,
Nov 16, 2020 Nov 16, 2020

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Every time I try to make a character from scratch with head turns, I am getting all this distortion in the face, especially in the eye area but I can tell there's something going on all over. I am supplying a link for a download for a puppet file that I have been working on. I am new to Character Animator, so if anyone has any idea what I'm doing wrong here I'd greatly appreciate the help.

 

Screen Shot 2020-11-16 at 9.46.41 PM.png

https://drive.google.com/file/d/1HcOe7bGM465F_yxKHlwHk6cGiX7ATO_S/view?usp=sharing

 

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Bugs , Puppet movement , Rigging

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LEGEND ,
Nov 17, 2020 Nov 17, 2020

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I think the problem is you have a layer called "Head Background". Because there is a space, it tags that background layer with "Head". I think some behaviors are latching onto that. I removed the "Head" tags by hand, then made the eyes and mouth independent on all profiles, and it started working fine. 

 

You could rename the layer "Head_Background" for example.

 

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