Dragger handle's position changes AFTER recording. The recorded position differs from my input.

Explorer ,
Oct 17, 2021 Oct 17, 2021

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I'm trying to record 2-frame takes of different arm positions. I arm the puppet, Limb IK, and Triggers before dragging the arm to the desired position and pressing Ctrl+2 for recording. However, when I scrub back to review the newly created take, I find that the position has shifted significantly in the Y direction (always downwards. What am I missing?


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Bugs , Rigging

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correct answers 1 Correct answer

Explorer , Nov 03, 2021 Nov 03, 2021

I think I have figure who's the culprit of this issue. I not only tagged the wrists handles as draggable, but I also tagged them as transform and added a transform behavior. When I removed the draggable tag the problem disappeared.

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Explorer ,
Oct 18, 2021 Oct 18, 2021

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I've noticed that the problem only occurs if I also drag the hand. The hand is independent from the arm and it has a handle tagged as dragger. If I only drag the handle on the arm (positioned at the wrist) and record a take, then the take will capture the position I moved the handle to. However, if in addition to moving the handle on the arm I also move the one in the hand, then the recorded take will not capture the positioned I moved all handles to. Instead, it will show me a position shifted downward. 

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Community Expert ,
Oct 18, 2021 Oct 18, 2021

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You shouldn't need two handles on a limb unless you need to drag those parts in different ways at the same moment. Try deleting the handle on the hand.

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Adobe Employee ,
Oct 18, 2021 Oct 18, 2021

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Is this in version 4.4? Does this happen in the latest Beta too? (we fixed some Dragger-related issues recently)

 

If you can reproduce the problem with one of the example puppets, please let us know how (you may need to tag another handle as Draggable first). Or if you share your puppet with us via DM we can take a look.

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Explorer ,
Oct 20, 2021 Oct 20, 2021

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Hello Dave. This is actually in the latest Beta. I'm having other problems with the Beta and I think I've just found a bug (unrelated to this post) so, I will create a new post for the bug report and DM you the puppet file. Hopefully you can take a look at both issues.

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Explorer ,
Nov 03, 2021 Nov 03, 2021

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I think I have figure who's the culprit of this issue. I not only tagged the wrists handles as draggable, but I also tagged them as transform and added a transform behavior. When I removed the draggable tag the problem disappeared.

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LEGEND ,
Nov 03, 2021 Nov 03, 2021

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Two behaviors on same layer often caused problems. Sometimes you can nest a layer and move one behavior to the child to combine results. Sometimes.

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