• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
0

Eye movement

New Here ,
May 15, 2024 May 15, 2024

Copy link to clipboard

Copied

I just want to add a simple eye movement to the left with my pre-recorded voice over. How do I add this to an existing timeline recording?

TOPICS
Puppet movement

Views

337

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Expert ,
May 16, 2024 May 16, 2024

Copy link to clipboard

Copied

You can either control eye movement with the camera or keyboard/mouse input. If you want to record new input to an existing timeline,  Go to the properties menu for the puppet on the right and make sure only the behavior you want to record is highlighted - in this case, the Eye Gaze. You can do this quickly by holding down the ctrl key and clicking on the red dots to de-select all of them and then select just the eye gaze.  Expand the eye gaze menu and you will see that by default, it is only set to camera input. You can change this to keyboard input by selecting the appropriate circle. With keyboard input selected, you can use the cursor keys to move the eyes. Just use record to add the new behavior to your timeline.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
May 16, 2024 May 16, 2024

Copy link to clipboard

Copied

Thank you so much!! You answered not only my question, but the bigger issue was that I didn't know how to do that post recording editing on the timeline by selecting/deselecting the red dot on the puppet from within the timeline. HUGE HELP!   

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
May 16, 2024 May 16, 2024

Copy link to clipboard

Copied

Sorry, here's a follow up question... now that I have the eye gaze movements recordable, I'm finding that when I try to do the recording, that I can't get the gaze to go in the correct direction (the direction I click with my mouse during recording). So for one puppet, it only looks left when I record, but a different puppet will only look right when recording. I found the mirror setting for hand motions, but not eye gaze... I must be missing a setting somewhere...?

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Expert ,
May 16, 2024 May 16, 2024

Copy link to clipboard

Copied

Is the second puppet a mirror of the first? That would reverse the eye gaze. There is no mirror setting for the eyes, you'll have to manually move them in the opposite direction.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
May 16, 2024 May 16, 2024

Copy link to clipboard

Copied

Yes, it might be a mirror puppet! Hummm.... how do I move the pupil manually?

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
May 16, 2024 May 16, 2024

Copy link to clipboard

Copied

LATEST

Ah, I see... with Keyboard option selected and left and right arrow keys....  Thanks again!

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines