Eyegaze only works for one eye

Community Beginner ,
Oct 12, 2021 Oct 12, 2021

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So on my recent puppet, I've been having an issue with her eye-gaze behavior. Her left eye works fine and when she looks to "her" right she's fine, but when she looks to "her" left, the right eye goes flying under or over the other layers and does not stay in the boundary set. I've checked everything, the behavior, compared it to her left eye layers, even checked the artwork in photoshop, and cannot figure out the issue. Can someone help me out with this?
2021-10-12 14_24_14-Adobe Character Animator 2021.png2021-10-12 14_24_38-Adobe Character Animator 2021.png

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correct answers 1 Correct answer

Adobe Employee , Oct 15, 2021 Oct 15, 2021
Thanks - nice character! Try this: https://drive.google.com/file/d/11sMArVJMFIf5riGXuV80OZ40Qju6_-B7/view?usp=sharing The issue was that the pupils were at the very top of the eyeball layers and peeking out of them, their bounding box. Because CH saw them outside the eyeball, it didn't keep them contained. I just made the eyeball layers slightly taller and it seems to work now. Hope that helps!

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Adobe Community Professional ,
Oct 12, 2021 Oct 12, 2021

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Can you share a snapshot of the layer hierarchy for the head?

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Community Beginner ,
Oct 12, 2021 Oct 12, 2021

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"Face Background" is the head background layer. The left eye group is not expanded so you can see the right eye in relation to the head.

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Adobe Community Professional ,
Oct 13, 2021 Oct 13, 2021

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And left eye is set up exactly the same way? I ask because it seems that CH could be getting confused by the second eyeball layer. Check your rigging to see if there are any extra tags.

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Adobe Employee ,
Oct 13, 2021 Oct 13, 2021

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This makes the think either whatever is tagged as "right eyeball" is bigger than expected, or the pupil is too big and/or doesn't fit inside the eyeball group. If it persists, could you please File > Export > Puppet and share it as a link (Creative Cloud, Google Drive, Dropbox, etc.) so I could take a closer look?

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Community Beginner ,
Oct 14, 2021 Oct 14, 2021

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Sorry for the late reply! Here is the puppet:https://drive.google.com/file/d/1_AITC8E2htAWdJMTOlmlhqBRHUO4-s8P/view?usp=sharing
Be warned, she hasn't been rigged yet. Here is the photoshop file for her: https://drive.google.com/file/d/1Gmx2WD-KR8fmA-yGLbINPtaACpQNKwRg/view?usp=sharing 

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Adobe Employee ,
Oct 15, 2021 Oct 15, 2021

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Thanks - nice character! Try this:

https://drive.google.com/file/d/11sMArVJMFIf5riGXuV80OZ40Qju6_-B7/view?usp=sharing

The issue was that the pupils were at the very top of the eyeball layers and peeking out of them, their bounding box. Because CH saw them outside the eyeball, it didn't keep them contained. I just made the eyeball layers slightly taller and it seems to work now. Hope that helps!

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Community Beginner ,
Oct 15, 2021 Oct 15, 2021

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Thank you so much! Wouldn't have learned the program without you training vids!

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