Hey all, I have a puppet with four head views, all tagged properly. Also, most layers were duplicated and moved in photoshop to create other head views. But for SOME reason, the right eyelids on one of the views is responding differently. It looks like the sensitivity was set differently for each eye, which is wasn't.
Things I've tried:
eliminating head turn tags
reconstructing the eye in PS and retagging
making an eye from another view sharable and using it to replace the weird one
I've used Ch quite a bit and have not encountered this yet. I'm sure it's something simple I'm missing.
File is below, if anyone's that concerned. It's the Right Eye in "Right Quarter Up" view that's giving me trouble. Thanks all. I'll let you know if I figure this out in the meantime.